DisplayDriver now has publically-accessible locking/unlocking
StrokeLineArray fixes for ViewDriver Fixes to display multiple overlapping windows properly Layer::RebuildRegions works right now. :) git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4116 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -337,7 +337,7 @@ ScreenDriver::~ScreenDriver(void)
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bool ScreenDriver::Initialize(void)
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{
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_Lock();
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Lock();
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drawview=new BView(framebuffer->Bounds(),"drawview",B_FOLLOW_ALL, B_WILL_DRAW);
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framebuffer->AddChild(drawview);
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@@ -349,16 +349,16 @@ bool ScreenDriver::Initialize(void)
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// We can afford to call the above functions without locking
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// because the window is locked until Show() is first called
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screenwin->Show();
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_Unlock();
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Unlock();
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return true;
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}
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void ScreenDriver::Shutdown(void)
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{
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_Lock();
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Lock();
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screenwin->Disconnect();
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is_initialized=false;
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_Unlock();
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Unlock();
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}
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void ScreenDriver::SetMode(int32 space)
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@@ -508,11 +508,11 @@ printf("ScreenDriver:: DrawString(\"%s\",%ld,BPoint(%f,%f))\n",string,length,pt.
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bool ScreenDriver::DumpToFile(const char *path)
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{
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// Dump to PNG
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_Lock();
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Lock();
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SaveToPNG(path,framebuffer->Bounds(),framebuffer->ColorSpace(),
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framebuffer->Bits(),framebuffer->BitsLength(),framebuffer->BytesPerRow());
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_Unlock();
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Unlock();
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return true;
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}
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@@ -622,12 +622,12 @@ void ScreenDriver::FillTriangle(BPoint *pts, BRect r, LayerData *d, int8 *pat)
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void ScreenDriver::HideCursor(void)
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{
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screenwin->Lock();
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_Lock();
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Lock();
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hide_cursor++;
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screenwin->PostMessage(SDWIN_HIDECURSOR);
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_Unlock();
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Unlock();
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screenwin->Unlock();
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}
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