Housekeeping changes and small bug-fixes:

Added new syscall for set_thread_priority().
Replaced the userland syscall snooze_until() with snooze_etc() (the latter
has to be exported to userland and realize snooze() and snooze_until()).
Cleaned the sources - scheduler functions now have the scheduler_ prefix.
Moved signal related stuff into ksignal.h (out of thread.h).
Replaced public kernel API with direct exports (i.e. resume_thread() instead
of thread_resume_thread()).
Removed the thread_create_XXX_thread*() calls, and replaced them with a
BeOS compatible set.
Made some fields of struct thread a bit prettier.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2569 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2003-01-27 02:54:21 +00:00
parent dc7fb22c07
commit a9731b41c1
5 changed files with 45 additions and 26 deletions
+21 -22
View File
@@ -9,29 +9,26 @@
extern "C" {
#endif
#include <OS.h>
#include <thread_types.h>
#include <arch/thread.h>
#include <signal.h>
void resched(void);
void scheduler_reschedule(void);
void start_scheduler(void);
#define BLOCKABLE_SIGS (~((1L << (SIGKILL - 1)) | (1L << (SIGSTOP - 1))))
int handle_signals(struct thread *t, int state);
void thread_enqueue(struct thread *t, struct thread_queue *q);
struct thread *thread_lookat_queue(struct thread_queue *q);
struct thread *thread_dequeue(struct thread_queue *q);
struct thread *thread_dequeue_id(struct thread_queue *q, thread_id thr_id);
void thread_enqueue_run_q(struct thread *t);
void scheduler_enqueue_in_run_queue(struct thread *thread);
void scheduler_remove_from_run_queue(struct thread *thread);
void thread_atkernel_entry(void);
// called when the thread enters the kernel on behalf of the thread
void thread_atkernel_exit(void);
int thread_suspend_thread(thread_id id);
int thread_resume_thread(thread_id id);
status_t thread_set_priority(thread_id id, int32 priority);
int thread_init(kernel_args *ka);
int thread_init_percpu(int cpu_num);
void thread_exit(void);
@@ -51,17 +48,13 @@ thread_get_current_thread_id(void)
return t ? t->id : 0;
}
int thread_wait_on_thread(thread_id id, int *retcode);
thread_id thread_create_user_thread(char *name, team_id tid, addr entry, void *args);
thread_id thread_create_kernel_thread(const char *name, int (*func)(void *args), void *args);
thread_id thread_create_kernel_thread_etc(const char *name, int (*func)(void *), void *args, struct team *p);
thread_id spawn_kernel_thread_etc(thread_func, const char *name, int32 priority, void *args, team_id team);
int team_init(kernel_args *ka);
struct team *team_get_kernel_team(void);
team_id team_create_team(const char *path, const char *name, char **args, int argc, char **envp, int envc, int priority);
int team_kill_team(team_id);
int team_wait_on_team(team_id id, int *retcode);
status_t wait_for_team(team_id id, status_t *returnCode);
void team_remove_team_from_hash(struct team *team);
team_id team_get_kernel_team_id(void);
team_id team_get_current_team_id(void);
@@ -71,13 +64,20 @@ struct team *team_get_team_struct(team_id id);
struct team *team_get_team_struct_locked(team_id id);
// used in syscalls.c
int user_thread_wait_on_thread(thread_id id, int *uretcode);
int user_thread_wait_for_thread(thread_id id, int *uretcode);
team_id user_team_create_team(const char *path, const char *name, char **args, int argc, char **envp, int envc, int priority);
int user_team_wait_on_team(team_id id, int *uretcode);
int user_team_wait_for_team(team_id id, int *uretcode);
thread_id user_thread_create_user_thread(addr, team_id, const char*,
int, void *);
status_t user_set_thread_priority(thread_id thread, int32 newPriority);
status_t user_suspend_thread(thread_id thread);
status_t user_resume_thread(thread_id thread);
thread_id user_spawn_thread(thread_func func, const char *name, int32 priority, void *arg);
status_t user_wait_for_thread(thread_id id, status_t *returnCode);
status_t user_wait_for_team(team_id id, status_t *returnCode);
status_t user_snooze_etc(bigtime_t timeout, int timebase, uint32 flags);
void user_exit_thread(status_t return_value);
bool user_has_data(thread_id thread);
status_t user_send_data(thread_id thread, int32 code, const void *buffer, size_t buffer_size);
status_t user_receive_data(thread_id *sender, void *buffer, size_t buffer_size);
@@ -89,11 +89,10 @@ status_t user_get_next_team_info(int32 *cookie, team_info *info);
int user_getrlimit(int resource, struct rlimit * rlp);
int user_setrlimit(int resource, const struct rlimit * rlp);
// ToDo: please move the "env" setter/getter out of the kernel!
int user_setenv(const char *name, const char *value, int overwrite);
int user_getenv(const char *name, char **value);
int user_sigaction(int sig, const struct sigaction *act, struct sigaction *oact);
#if 1
// XXX remove later
int thread_test(void);