Some work on cursors:

* Fixed a myriad of bugs all over the place, ranging from locking errors to
  deleting objects that don't belong to the one deleting them (hello HWInterface!)
* Almost all ServerWindow cursor stuff was broken; I've replaced all commands
  to set a cursor with a single one AS_SET_CURSOR.
* Renamed some cursor commands.
* Changed the (broken) way ServerApp::fAppCursor was maintained - the application
  cursor is now NULL as long as possible.
* Removed superfluous ServerCursor app signature stuff.
* The BApplication will no longer duplicate the default/I-beam cursors, it will
  just reuse the default ones which now have fixed tokens.
* As a result, changing the cursor is now working as expected, closing bug #102.
* Rewrote Cursor.h, renamed private members to match our style guide.
* Minor cleanup.

What's still left to be done is reference counting the cursor objects to make them
work right and reliable.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16237 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2006-02-05 18:14:14 +00:00
parent 73b3ea3cd7
commit aa1f543799
18 changed files with 333 additions and 482 deletions
+40 -27
View File
@@ -1,10 +1,11 @@
/*
* Copyright 2001-2005, Haiku.
* Copyright 2001-2006, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Frans van Nispen ([email protected])
* Gabe Yoder ([email protected])
* Axel Dörfler, [email protected]
*/
/** BCursor describes a view-wide or application-wide cursor. */
@@ -15,8 +16,9 @@
*/
#include <AppDefs.h>
#include <Cursor.h>
#include <CursorSet.h>
#include <AppServerLink.h>
#include <ServerProtocol.h>
@@ -27,9 +29,20 @@ const BCursor *B_CURSOR_I_BEAM;
BCursor::BCursor(const void *cursorData)
:
fServerToken(-1),
fNeedToFree(false)
{
int8 *data = (int8 *)cursorData;
m_serverToken = 0;
const uint8 *data = (const uint8 *)cursorData;
if (data == B_HAND_CURSOR || data == B_I_BEAM_CURSOR) {
// just use the default cursors from the app_server
fServerToken = data == B_HAND_CURSOR ?
B_CURSOR_DEFAULT : B_CURSOR_TEXT;
return;
}
// Create a new cursor in the app_server
if (data == NULL
|| data[0] != 16 // size
@@ -38,47 +51,50 @@ BCursor::BCursor(const void *cursorData)
return;
// Send data directly to server
BPrivate::AppServerLink serverlink;
int32 code = SERVER_FALSE;
BPrivate::AppServerLink link;
link.StartMessage(AS_CREATE_CURSOR);
link.Attach(cursorData, 68);
serverlink.StartMessage(AS_CREATE_BCURSOR);
serverlink.Attach(cursorData, 68);
serverlink.FlushWithReply(code);
if (code == SERVER_TRUE)
serverlink.Read<int32>(&m_serverToken);
status_t status;
if (link.FlushWithReply(status) == B_OK && status == B_OK) {
link.Read<int32>(&fServerToken);
fNeedToFree = true;
}
}
// undefined on BeOS
BCursor::BCursor(BMessage *data)
{
m_serverToken = 0;
// undefined on BeOS
fServerToken = -1;
fNeedToFree = false;
}
BCursor::~BCursor()
{
// Notify server to deallocate server-side objects for this cursor
BPrivate::AppServerLink serverlink;
serverlink.StartMessage(AS_DELETE_BCURSOR);
serverlink.Attach<int32>(m_serverToken);
serverlink.Flush();
if (fNeedToFree) {
BPrivate::AppServerLink link;
link.StartMessage(AS_DELETE_CURSOR);
link.Attach<int32>(fServerToken);
link.Flush();
}
}
// not implemented on BeOS
status_t BCursor::Archive(BMessage *into, bool deep) const
status_t
BCursor::Archive(BMessage *into, bool deep) const
{
// not implemented on BeOS
return B_OK;
}
// not implemented on BeOS
BArchivable *BCursor::Instantiate(BMessage *data)
BArchivable *
BCursor::Instantiate(BMessage *data)
{
// not implemented on BeOS
return NULL;
}
@@ -86,9 +102,6 @@ BArchivable *BCursor::Instantiate(BMessage *data)
status_t
BCursor::Perform(perform_code d, void *arg)
{
/*
printf("perform %d\n", (int)d);
*/
return B_OK;
}