Preferences: improve layout.

* Sounds use LayoutBuilder vs. GroupLayoutBuilder.
* Time standard spacing.
* VirtualMemory standard spacing.
This commit is contained in:
Janus
2015-04-21 18:29:25 +00:00
parent 01b5651f21
commit aaa7d92685
3 changed files with 13 additions and 19 deletions
+4 -9
View File
@@ -23,7 +23,7 @@
#include <ControlLook.h> #include <ControlLook.h>
#include <FindDirectory.h> #include <FindDirectory.h>
#include <fs_attr.h> #include <fs_attr.h>
#include <GroupLayoutBuilder.h> #include <LayoutBuilder.h>
#include <Locale.h> #include <Locale.h>
#include <MediaFiles.h> #include <MediaFiles.h>
#include <MenuBar.h> #include <MenuBar.h>
@@ -312,21 +312,16 @@ HWindow::_InitGUI()
playbutton->SetEnabled(false); playbutton->SetEnabled(false);
playbutton->SetExplicitSize(buttonsSize); playbutton->SetExplicitSize(buttonsSize);
const float kInset = be_control_look->DefaultItemSpacing(); BLayoutBuilder::Group<>(this, B_VERTICAL)
.SetInsets(B_USE_DEFAULT_SPACING)
SetLayout(new BGroupLayout(B_HORIZONTAL));
AddChild(BGroupLayoutBuilder(B_VERTICAL)
.SetInsets(kInset, kInset, kInset, kInset)
.Add(fEventList) .Add(fEventList)
.AddGroup(B_HORIZONTAL) .AddGroup(B_HORIZONTAL)
.SetInsets(0, 0, 0, 0)
.Add(menuField) .Add(menuField)
.AddGroup(B_HORIZONTAL, 0) .AddGroup(B_HORIZONTAL, 0)
.Add(playbutton) .Add(playbutton)
.Add(stopbutton) .Add(stopbutton)
.End() .End()
.End() .End();
);
// setup file menu // setup file menu
_SetupMenuField(); _SetupMenuField();
+3 -4
View File
@@ -139,11 +139,10 @@ TTimeWindow::_InitWindow()
fRevertButton->SetExplicitAlignment( fRevertButton->SetExplicitAlignment(
BAlignment(B_ALIGN_LEFT, B_ALIGN_MIDDLE)); BAlignment(B_ALIGN_LEFT, B_ALIGN_MIDDLE));
BLayoutBuilder::Group<>(this, B_VERTICAL, B_USE_DEFAULT_SPACING) BLayoutBuilder::Group<>(this, B_VERTICAL)
.SetInsets(B_USE_DEFAULT_SPACING)
.Add(fBaseView) .Add(fBaseView)
.Add(fRevertButton) .Add(fRevertButton);
.SetInsets(B_USE_DEFAULT_SPACING, B_USE_DEFAULT_SPACING,
B_USE_DEFAULT_SPACING, B_USE_DEFAULT_SPACING);
} }
@@ -196,13 +196,13 @@ SettingsWindow::SettingsWindow()
BBox* box = new BBox("box"); BBox* box = new BBox("box");
box->SetLabel(fSwapEnabledCheckBox); box->SetLabel(fSwapEnabledCheckBox);
box->AddChild(BLayoutBuilder::Group<>(B_VERTICAL, B_USE_DEFAULT_SPACING) box->AddChild(BLayoutBuilder::Group<>(B_VERTICAL)
.SetInsets(B_USE_DEFAULT_SPACING)
.Add(fSwapUsageBar) .Add(fSwapUsageBar)
.Add(fSwapAutomaticCheckBox) .Add(fSwapAutomaticCheckBox)
.Add(fVolumeMenuField) .Add(fVolumeMenuField)
.Add(fSizeSlider) .Add(fSizeSlider)
.Add(fWarningStringView) .Add(fWarningStringView)
.SetInsets(10)
.View()); .View());
fDefaultsButton = new BButton("defaults", B_TRANSLATE("Defaults"), fDefaultsButton = new BButton("defaults", B_TRANSLATE("Defaults"),
@@ -212,14 +212,14 @@ SettingsWindow::SettingsWindow()
new BMessage(kMsgRevert)); new BMessage(kMsgRevert));
fRevertButton->SetEnabled(false); fRevertButton->SetEnabled(false);
BLayoutBuilder::Group<>(this, B_VERTICAL, B_USE_DEFAULT_SPACING) BLayoutBuilder::Group<>(this, B_VERTICAL)
.SetInsets(B_USE_DEFAULT_SPACING)
.Add(box) .Add(box)
.AddGroup(B_HORIZONTAL, 10) .AddGroup(B_HORIZONTAL)
.Add(fDefaultsButton) .Add(fDefaultsButton)
.Add(fRevertButton) .Add(fRevertButton)
.AddGlue() .AddGlue()
.End() .End();
.SetInsets(10);
BScreen screen; BScreen screen;
BRect screenFrame = screen.Frame(); BRect screenFrame = screen.Frame();