* The client views are now automatically resized on B_WINDOW_RESIZED as they are in the
server. This saves overhead on both sides, the server doesn't need to build the update message for the client, and the client doesn't have to unflatten and parse another message. * This code is actually needed for the new clipping code in the app_server, but shouldn't do much harm for the old app_server, either. * Also disabled getting the bounds from the server, as that is just never needed (and would also break the code). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15353 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -552,6 +552,10 @@ private:
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BShelf* shelf() const;
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void set_shelf(BShelf* shelf);
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void _MoveTo(int32 x, int32 y);
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void _ResizeBy(int32 deltaWidth, int32 deltaHeight);
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void _ParentResizedBy(int32 x, int32 y);
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void _Activate(bool state);
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void _Attach();
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void _Detach();
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