Cursor operations are made through RootLayer's(ATM, the only one) CursorManager and visible settings directly call RootLayer's DisplayDriver.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10887 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -50,7 +50,6 @@
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#include "Utils.h"
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#include "DisplayDriver.h"
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#include "ServerPicture.h"
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#include "CursorManager.h"
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#include "Workspace.h"
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//#define DEBUG_SERVERWINDOW
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@@ -1020,14 +1019,14 @@ void ServerWindow::DispatchMessage(int32 code, LinkMsgReader &link)
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}
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case AS_LAYER_CURSOR:
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{
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DTRACE(("ServerWindow %s: Message AS_LAYER_CURSOR: Layer: %s\n",fTitle.String(), cl->fName->String()));
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DTRACE(("ServerWindow %s: Message AS_LAYER_CURSOR: Layer: %s - NOT IMPLEMENTED\n",fTitle.String(), cl->fName->String()));
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int32 token;
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link.Read<int32>(&token);
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printf("AS_LAYER_CURSOR: not yet available\n");
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// cursormanager->SetCursor(token);
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// TODO: implement; I think each Layer should have a member pointing
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// to this requested cursor.
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break;
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}
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case AS_LAYER_SET_FLAGS:
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