a first and really naive implementation of drag&drop support, no visuals yet... Axel, no worries I'm going to clean this up and remove stuff from EventDispatcher again...

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15417 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2005-12-08 12:13:22 +00:00
parent 3f0aa1427c
commit af43bb3c94
2 changed files with 61 additions and 26 deletions
+34 -23
View File
@@ -47,9 +47,12 @@
#endif #endif
#include <math.h> #include <math.h>
#include <new>
#include <stdio.h> #include <stdio.h>
using std::nothrow;
//#define DEBUG_BVIEW //#define DEBUG_BVIEW
#ifdef DEBUG_BVIEW #ifdef DEBUG_BVIEW
# include <stdio.h> # include <stdio.h>
@@ -1261,17 +1264,21 @@ BView::DragMessage(BMessage *message, BRect dragRect, BHandler *replyTo)
#endif #endif
int32 bufferSize = message->FlattenedSize(); int32 bufferSize = message->FlattenedSize();
char *buffer = new char[bufferSize]; char* buffer = new (nothrow) char[bufferSize];
message->Flatten(buffer, bufferSize); if (buffer) {
message->Flatten(buffer, bufferSize);
fOwner->fLink->StartMessage(AS_LAYER_DRAG_RECT);
fOwner->fLink->Attach<BRect>(dragRect); fOwner->fLink->StartMessage(AS_LAYER_DRAG_RECT);
fOwner->fLink->Attach<BPoint>(offset); fOwner->fLink->Attach<BRect>(dragRect);
fOwner->fLink->Attach<int32>(bufferSize); fOwner->fLink->Attach<BPoint>(offset);
fOwner->fLink->Attach(buffer, bufferSize); fOwner->fLink->Attach<int32>(bufferSize);
fOwner->fLink->Flush(); fOwner->fLink->Attach(buffer, bufferSize);
fOwner->fLink->Flush();
delete [] buffer;
delete [] buffer;
} else {
fprintf(stderr, "BView::DragMessage() - no memory to flatten drag message\n");
}
} }
@@ -1318,17 +1325,21 @@ BView::DragMessage(BMessage *message, BBitmap *image,
#endif #endif
int32 bufferSize = message->FlattenedSize(); int32 bufferSize = message->FlattenedSize();
char *buffer = new char[bufferSize]; char* buffer = new (nothrow) char[bufferSize];
message->Flatten(buffer, bufferSize); if (buffer) {
message->Flatten(buffer, bufferSize);
fOwner->fLink->StartMessage(AS_LAYER_DRAG_IMAGE);
fOwner->fLink->Attach<int32>(image->get_server_token()); fOwner->fLink->StartMessage(AS_LAYER_DRAG_IMAGE);
fOwner->fLink->Attach<int32>((int32)dragMode); fOwner->fLink->Attach<int32>(image->get_server_token());
fOwner->fLink->Attach<BPoint>(offset); fOwner->fLink->Attach<int32>((int32)dragMode);
fOwner->fLink->Attach<int32>(bufferSize); fOwner->fLink->Attach<BPoint>(offset);
fOwner->fLink->Attach(buffer, bufferSize); fOwner->fLink->Attach<int32>(bufferSize);
fOwner->fLink->Attach(buffer, bufferSize);
delete [] buffer;
delete [] buffer;
} else {
fprintf(stderr, "BView::DragMessage() - no memory to flatten drag message\n");
}
// TODO: in app_server the bitmap refCount must be incremented // TODO: in app_server the bitmap refCount must be incremented
// WRITE this into specs!!!! // WRITE this into specs!!!!
@@ -4146,7 +4157,7 @@ BView::_Draw(BRect updateRect)
child->_Draw(rect); child->_Draw(rect);
} }
if (Flags() & B_WILL_DRAW) { if (Flags() & B_DRAW_ON_CHILDREN) {
// TODO: Since we have hard clipping in the app_server, // TODO: Since we have hard clipping in the app_server,
// a view can never draw "on top of it's child views" as // a view can never draw "on top of it's child views" as
// the BeBook describes. // the BeBook describes.
+27 -3
View File
@@ -868,11 +868,21 @@ BWindow::DispatchMessage(BMessage *msg, BHandler *target)
msg->FindPoint("be:view_where", &where); msg->FindPoint("be:view_where", &where);
msg->FindInt32("buttons", (int32 *)&buttons); msg->FindInt32("buttons", (int32 *)&buttons);
msg->FindInt32("be:transit", (int32 *)&transit); msg->FindInt32("be:transit", (int32 *)&transit);
BMessage* dragMessage = NULL;
if (msg->HasMessage("be:drag_message")) {
dragMessage = new BMessage();
if (msg->FindMessage("be:drag_message", dragMessage) != B_OK) {
delete dragMessage;
dragMessage = NULL;
}
}
if (BView *view = dynamic_cast<BView *>(target)) if (BView *view = dynamic_cast<BView *>(target))
view->MouseMoved(where, transit, NULL); view->MouseMoved(where, transit, dragMessage);
else else
target->MessageReceived(msg); target->MessageReceived(msg);
delete dragMessage;
break; break;
} }
@@ -976,6 +986,20 @@ BWindow::DispatchMessage(BMessage *msg, BHandler *target)
msg->SendReply(B_MESSAGE_NOT_UNDERSTOOD); msg->SendReply(B_MESSAGE_NOT_UNDERSTOOD);
break; break;
} }
case _MESSAGE_DROPPED_:
{
if (fLastMouseMovedView)
target = fLastMouseMovedView;
uint32 originalWhat;
if (msg->FindInt32("_original_what", (int32*)&originalWhat) == B_OK) {
msg->what = originalWhat;
msg->RemoveName("_original_what");
}
BLooper::DispatchMessage(msg, target);
break;
}
default: default:
BLooper::DispatchMessage(msg, target); BLooper::DispatchMessage(msg, target);
@@ -2387,8 +2411,8 @@ BWindow::_AdoptResize()
// saves us some server communication, as the server // saves us some server communication, as the server
// does the same with our views on its side. // does the same with our views on its side.
int32 deltaWidth = fFrame.Width() - fTopView->Bounds().Width(); int32 deltaWidth = (int32)(fFrame.Width() - fTopView->Bounds().Width());
int32 deltaHeight = fFrame.Height() - fTopView->Bounds().Height(); int32 deltaHeight = (int32)(fFrame.Height() - fTopView->Bounds().Height());
if (deltaWidth == 0 && deltaHeight == 0) if (deltaWidth == 0 && deltaHeight == 0)
return; return;