Fix incorrect initialization of boolean in BGridLayout::ItemRemoved() that lead to unreachable code, fixes CID 58.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37966 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Alex Wilson
2010-08-08 02:54:01 +00:00
parent 8d7c9617f1
commit afe949d2f1
+2 -2
View File
@@ -580,7 +580,7 @@ BGridLayout::ItemRemoved(BLayoutItem* item, int32 fromIndex)
int32 rowCount = fRowCount; int32 rowCount = fRowCount;
// check for empty columns // check for empty columns
bool empty = false; bool empty = true;
for (; columnCount > 0; columnCount--) { for (; columnCount > 0; columnCount--) {
for (int32 row = 0; empty && row < rowCount; row++) for (int32 row = 0; empty && row < rowCount; row++)
empty &= (fGrid[columnCount - 1][row] == NULL); empty &= (fGrid[columnCount - 1][row] == NULL);
@@ -590,7 +590,7 @@ BGridLayout::ItemRemoved(BLayoutItem* item, int32 fromIndex)
} }
// check for empty rows // check for empty rows
empty = false; empty = true;
for (; rowCount > 0; rowCount--) { for (; rowCount > 0; rowCount--) {
for (int32 column = 0; empty && column < columnCount; column++) for (int32 column = 0; empty && column < columnCount; column++)
empty &= (fGrid[column][rowCount - 1] == NULL); empty &= (fGrid[column][rowCount - 1] == NULL);