More work towards hybrid support
* All packaging architecture dependent variables do now have a respective suffix and are set up for each configured packaging architecture, save for the kernel and boot loader variables, which are still only set up for the primary architecture. For convenience TARGET_PACKAGING_ARCH, TARGET_ARCH, TARGET_LIBSUPC++, and TARGET_LIBSTDC++ are set to the respective values for the primary packaging architecture by default. * Introduce a set of MultiArch* rules to help with building targets for multiple packaging architectures. Generally the respective targets are (additionally) gristed with the packaging architecture. For libraries the additional grist is usually omitted for the primary architecture (e.g. libroot.so and <x86>libroot.so for x86_gcc2/x86 hybrid), so that Jamfiles for targets built only for the primary architecture don't need to be changed. * Add multi-arch build support for all targets needed for the stage 1 cross devel package as well as for libbe (untested).
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+10
-7
@@ -29,17 +29,17 @@ rule HaikuPackage package
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}
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rule PreprocessPackageInfo source : directory
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rule PreprocessPackageInfo source : directory : architecture
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{
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source = $(source:G=package-info-source) ;
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SEARCH on $(source) +=
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[ FDirName $(HAIKU_PACKAGE_INFOS_DIR) $(HAIKU_PACKAGING_ARCH) ]
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[ FDirName $(HAIKU_PACKAGE_INFOS_DIR) $(architecture) ]
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[ FDirName $(HAIKU_PACKAGE_INFOS_DIR) any ]
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[ FDirName $(HAIKU_PACKAGE_INFOS_DIR) generic ]
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;
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local target = $(source:BSG=package-info)-package-info ;
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local defines = HAIKU_PACKAGING_ARCH=$(HAIKU_PACKAGING_ARCH) ;
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local defines = HAIKU_PACKAGING_ARCH=$(architecture) ;
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if $(HAIKU_BOOTSTRAP_BUILD) {
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defines += HAIKU_BOOTSTRAP_BUILD ;
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target = $(target)-bootstrap ;
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@@ -64,14 +64,17 @@ actions PreprocessPackageInfo1
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rule BuildHaikuPackage package : packageInfo
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{
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local architecture = $(HAIKU_PACKAGING_ARCH) ;
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local grist = [ FHaikuPackageGrist $(package) ] ;
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local tempDir = [ FDirName $(HAIKU_PACKAGES_BUILD_DIR) $(grist) ] ;
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local tempDir
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= [ FDirName $(HAIKU_PACKAGES_BUILD_DIR_$(architecture)) $(grist) ] ;
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local scriptDir = [ FDirName $(tempDir) scripts ] ;
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# build the package info and locate the package
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packageInfo = [ PreprocessPackageInfo $(packageInfo) : $(tempDir) ] ;
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MakeLocate $(package) : $(HAIKU_PACKAGES_DIR) ;
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packageInfo = [ PreprocessPackageInfo $(packageInfo) : $(tempDir)
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: $(architecture) ] ;
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MakeLocate $(package) : $(HAIKU_PACKAGES_DIR_$(architecture)) ;
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Depends $(package) : $(packageInfo) ;
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# prepare the script that initializes the shell variables
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@@ -89,7 +92,7 @@ rule BuildHaikuPackage package : packageInfo
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: [ on $(package) return $(HAIKU_PACKAGE_COMPRESSION_LEVEL) ] ;
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AddVariableToScript $(script) : updateOnly
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: [ on $(package) return $(HAIKU_CONTAINER_UPDATE_ONLY) ] ;
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AddVariableToScript $(script) : cc : $(TARGET_CC) ;
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AddVariableToScript $(script) : cc : $(TARGET_CC_$(architecture)) ;
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AddTargetVariableToScript $(script) : <build>addattr ;
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AddTargetVariableToScript $(script) : <build>copyattr ;
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AddTargetVariableToScript $(script) : <mimedb>mime_db : mimeDB ;
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