Added transparent software breakpoint support for user debuggers:
* The bulk of the work -- i.e. juggling the software and hardware breakpoints, watchpoints, and memory reads/writes -- is done in the new class BreakpointManager. * For the architectures a few capability macros have to be defined, one pointing to the software breakpoint instruction opcode. Done for x86. * Some more simplifications in the user debugger code, made possible by the recently introduced debugger_changed_condition attribute. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31214 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -455,9 +455,6 @@ typedef struct {
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typedef struct {
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debug_origin origin;
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debug_cpu_state cpu_state; // cpu state
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bool software; // true, if the is a software breakpoint
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// (i.e. caused by a respective trap
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// instruction)
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} debug_breakpoint_hit;
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// B_DEBUGGER_MESSAGE_WATCHPOINT_HIT
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