Add UI classes for handling incoming connections and pincode requests

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26010 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Oliver Ruiz Dorantes
2008-06-18 20:57:27 +00:00
parent df7096a4aa
commit b12daa5f08
4 changed files with 406 additions and 0 deletions
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/*
* Copyright 2007-2008 Oliver Ruiz Dorantes, oliver.ruiz.dorantes_at_gmail.com
*
* All rights reserved. Distributed under the terms of the MIT License.
*
*/
#ifndef _PINCODE_REQUEST_WINDOW_H
#define _PINCODE_REQUEST_WINDOW_H
#include <View.h>
#include <Window.h>
#include <bluetooth/bluetooth.h>
class BStringView;
class BButton;
class BTextControls;
namespace Bluetooth {
class RemoteDevice;
class PincodeView : public BView
{
public:
/* Constructors & Destructor*/
PincodeView(BRect rect);
void SetBDaddr(const char* address);
BStringView* fMessage;
BStringView* fRemoteInfo;
BButton* fAcceptButton;
BButton* fCancelButton;
BTextControl* fPincodeText;
};
class PincodeWindow : public BWindow
{
public:
PincodeWindow(RemoteDevice* rDevice);
virtual void MessageReceived(BMessage *msg);
virtual bool QuitRequested();
private:
PincodeView* fView;
bdaddr_t bdaddr;
RemoteDevice* fRemoteDevice;
BMessenger* fMessenger;
};
}
#ifndef _BT_USE_EXPLICIT_NAMESPACE
using Bluetooth::PincodeWindow;
#endif
#endif