* The Keymap::IsDeadKey() of the Keymap preferences which was the main source
of BKeymap was not compatible with IsDeadKey() of the other Keymap incarnations. * Now, I've renamed IsDeadKey() to DeadKey(), and introduced a new ActiveDeadKey() method that works like the other former IsDeadKey(). * This fixes the dead key problems my earlier BKeymap work introduced. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36400 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -28,8 +28,9 @@ public:
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bool IsModifierKey(uint32 keyCode) const;
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uint32 Modifier(uint32 keyCode) const;
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uint32 KeyForModifier(uint32 modifier) const;
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uint8 IsDeadKey(uint32 keyCode,
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uint32 modifiers,
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uint8 ActiveDeadKey(uint32 keyCode,
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uint32 modifiers) const;
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uint8 DeadKey(uint32 keyCode, uint32 modifiers,
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bool* isEnabled = NULL) const;
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bool IsDeadSecondKey(uint32 keyCode,
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uint32 modifiers,
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