Setting the font shear in a BPicture didn't work, because the value was
treated as uint32 in some places, when it's a float. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22214 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -45,7 +45,7 @@ public:
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status_t WriteSetFontRotation(const float &rotation);
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status_t WriteSetFontEncoding(const int32 &encoding);
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status_t WriteSetFontFlags(const int32 &flags);
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status_t WriteSetFontShear(const int32 &shear);
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status_t WriteSetFontShear(const float &shear);
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status_t WriteSetFontFace(const int32 &face);
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status_t WriteStrokeLine(const BPoint &start, const BPoint &end);
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