Setting the font shear in a BPicture didn't work, because the value was

treated as uint32 in some places, when it's a float.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22214 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini
2007-09-10 10:20:26 +00:00
parent af02a9a71c
commit b1af0a7a24
3 changed files with 5 additions and 7 deletions
@@ -45,7 +45,7 @@ public:
status_t WriteSetFontRotation(const float &rotation);
status_t WriteSetFontEncoding(const int32 &encoding);
status_t WriteSetFontFlags(const int32 &flags);
status_t WriteSetFontShear(const int32 &shear);
status_t WriteSetFontShear(const float &shear);
status_t WriteSetFontFace(const int32 &face);
status_t WriteStrokeLine(const BPoint &start, const BPoint &end);