* Added some debug output for stepping.

* Fixed incorrect "step over" handling after hitting the temporary breakpoint.
  Could cause stepping into functions.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31673 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold
2009-07-21 15:08:55 +00:00
parent a64c204e23
commit b1ce728479
+17 -5
View File
@@ -109,6 +109,7 @@ ThreadHandler::HandleBreakpointHit(BreakpointHitEvent* event)
{
CpuState* cpuState = event->GetCpuState();
target_addr_t instructionPointer = cpuState->InstructionPointer();
printf("ThreadHandler::HandleBreakpointHit(): ip: %llx\n", instructionPointer);
// check whether this is a temporary breakpoint we're waiting for
if (fBreakpointAddress != 0 && instructionPointer == fBreakpointAddress
@@ -225,6 +226,7 @@ ThreadHandler::HandleThreadAction(uint32 action)
case MSG_THREAD_STEP_OUT:
break;
}
printf("ThreadHandler::HandleThreadAction(MSG_THREAD_STEP_*)\n");
// We want to step. We need a stack trace for that purpose. If we don't
// have one yet, get it. Start with the CPU state.
@@ -246,16 +248,13 @@ ThreadHandler::HandleThreadAction(uint32 action)
}
StackFrame* frame = stackTrace->FrameAt(0);
printf(" ip: %#llx\n", frame->InstructionPointer());
// When the thread is in a syscall, do the same for all step kinds: Stop it
// when it return by means of a breakpoint.
if (frame->Type() == STACK_FRAME_TYPE_SYSCALL) {
// set a breakpoint at the CPU state's instruction pointer (points to
// the return address, unlike the stack frame's instruction pointer)
// TODO: That's OK in principle, but needs additional work with recursive
// functions. We need to store some information that allows us to determine
// whether we've actually stepped out of the current frame when we have hit
// the breakpoint.
status_t error = _InstallTemporaryBreakpoint(
frame->GetCpuState()->InstructionPointer());
if (error != B_OK) {
@@ -270,6 +269,10 @@ ThreadHandler::HandleThreadAction(uint32 action)
// For "step out" just set a temporary breakpoint on the return address.
if (action == MSG_THREAD_STEP_OUT) {
// TODO: That's OK in principle, but needs additional work with recursive
// functions. We need to store some information that allows us to determine
// whether we've actually stepped out of the current frame when we have hit
// the breakpoint.
status_t error = _InstallTemporaryBreakpoint(frame->ReturnAddress());
if (error != B_OK) {
_StepFallback();
@@ -288,6 +291,8 @@ ThreadHandler::HandleThreadAction(uint32 action)
_StepFallback();
return;
}
printf(" statement: %#llx - %#llx\n", fStepStatement->CoveringAddressRange().Start(),
fStepStatement->CoveringAddressRange().End());
if (action == MSG_THREAD_STEP_INTO) {
// step into
@@ -426,6 +431,7 @@ ThreadHandler::_StepFallback()
bool
ThreadHandler::_DoStepOver(CpuState* cpuState)
{
printf("ThreadHandler::_DoStepOver()\n");
// The basic strategy is to single-step out of the statement like for
// "step into", only we have to avoid stepping into subroutines. Hence we
// check whether the current instruction is a subroutine call. If not, we
@@ -433,14 +439,18 @@ ThreadHandler::_DoStepOver(CpuState* cpuState)
InstructionInfo info;
if (fDebuggerInterface->GetArchitecture()->GetInstructionInfo(
cpuState->InstructionPointer(), info) != B_OK) {
printf(" failed to get instruction info\n");
return false;
}
if (info.Type() != INSTRUCTION_TYPE_SUBROUTINE_CALL) {
_SingleStepThread(cpuState->InstructionPointer());
printf(" not a subroutine call\n");
return true;
}
printf(" subroutine call -- installing breakpoint at address %#llx\n",
info.Address() + info.Size());
if (_InstallTemporaryBreakpoint(info.Address() + info.Size()) != B_OK)
return false;
@@ -520,7 +530,8 @@ ThreadHandler::_HandleBreakpointHitStep(CpuState* cpuState)
// otherwise we're done.
if (fStepStatement->ContainsAddress(
cpuState->InstructionPointer())) {
_SingleStepThread(cpuState->InstructionPointer());
if (!_DoStepOver(cpuState))
_StepFallback();
return true;
}
return false;
@@ -538,6 +549,7 @@ ThreadHandler::_HandleBreakpointHitStep(CpuState* cpuState)
bool
ThreadHandler::_HandleSingleStepStep(CpuState* cpuState)
{
printf("ThreadHandler::_HandleSingleStepStep(): ip: %llx\n", cpuState->InstructionPointer());
switch (fStepMode) {
case STEP_INTO:
{