In sticky mode, menus should only invoke the selected item after the mouse is released (instead of immediately on MouseDown).
I hope this is the correct fix. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19349 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1336,7 +1336,7 @@ BMenu::_track(int *action, bigtime_t trackTime, long start)
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UnlockLooper();
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UnlockLooper();
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if (buttons != 0 && IsStickyMode())
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if (buttons != 0 && IsStickyMode())
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fState = MENU_STATE_CLOSED;
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SetStickyMode(false);
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else if (buttons == 0 && !IsStickyMode()) {
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else if (buttons == 0 && !IsStickyMode()) {
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if (system_time() < trackTime + 1000000
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if (system_time() < trackTime + 1000000
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|| (fExtraRect != NULL && fExtraRect->Contains(location)))
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|| (fExtraRect != NULL && fExtraRect->Contains(location)))
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