* Update indentation style in TabView.h
* Added _MinTabeSize() to BTabView. It makes sure that the BTabView displays at least two tabs. In the future it should also add the room to display some buttons for cycling the currently displayed tabs left/right if there is more than can fit. * In BTabView::Min/Max/PreferredSize(), use _MinTabSize() to compute the respective size. * Improve Tab rendering code so there are no ugly overlaps at the right edge if the tabs falls directly on the view edge. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31157 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
+139
-163
@@ -1,37 +1,11 @@
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//------------------------------------------------------------------------------
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/*
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// Copyright (c) 2001-2002, OpenBeOS
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* Copyright 2001-2009, Haiku, Inc. All rights reserved.
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//
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* Distributed under the terms of the MIT license.
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// Permission is hereby granted, free of charge, to any person obtaining a
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*/
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: TabView.h
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// Author: Marc Flerackers ([email protected])
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// Description: BTab creates individual "tabs" that can be assigned
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// to specific views.
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// BTabView provides the framework for containing and
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// managing groups of BTab objects.
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//------------------------------------------------------------------------------
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#ifndef _TAB_VIEW_H
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#ifndef _TAB_VIEW_H
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#define _TAB_VIEW_H
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#define _TAB_VIEW_H
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#include <BeBuild.h>
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#include <View.h>
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#include <View.h>
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@@ -42,175 +16,177 @@ enum tab_position {
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};
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};
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// BTab class ------------------------------------------------------------------
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class BTab : public BArchivable {
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class BTab : public BArchivable {
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public:
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public:
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BTab(BView * tabView = NULL);
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BTab(BView* tabView = NULL);
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virtual ~BTab();
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virtual ~BTab();
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BTab(BMessage *archive);
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BTab(BMessage* archive);
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static BArchivable *Instantiate(BMessage *archive);
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static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage *archive, bool deep = true) const;
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virtual status_t Archive(BMessage* archive,
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virtual status_t Perform(uint32 d, void *arg);
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bool deep = true) const;
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virtual status_t Perform(uint32 d, void* arg);
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const char *Label() const;
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const char* Label() const;
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virtual void SetLabel(const char *label);
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virtual void SetLabel(const char* label);
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bool IsSelected() const;
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bool IsSelected() const;
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virtual void Select(BView *owner);
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virtual void Select(BView* owner);
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virtual void Deselect();
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virtual void Deselect();
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virtual void SetEnabled(bool enabled);
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virtual void SetEnabled(bool enabled);
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bool IsEnabled() const;
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bool IsEnabled() const;
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void MakeFocus(bool inFocus = true);
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void MakeFocus(bool inFocus = true);
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bool IsFocus() const;
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bool IsFocus() const;
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// sets/gets the view to be displayed for this tab
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// sets/gets the view to be displayed for this tab
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virtual void SetView(BView *view);
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virtual void SetView(BView* view);
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BView *View() const;
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BView* View() const;
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virtual void DrawFocusMark(BView *owner, BRect frame);
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virtual void DrawFocusMark(BView* owner, BRect frame);
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virtual void DrawLabel(BView *owner, BRect frame);
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virtual void DrawLabel(BView* owner, BRect frame);
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virtual void DrawTab(BView *owner, BRect frame, tab_position position,
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virtual void DrawTab(BView* owner, BRect frame,
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bool full = true);
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tab_position position, bool full = true);
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private:
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private:
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virtual void _ReservedTab1();
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virtual void _ReservedTab1();
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virtual void _ReservedTab2();
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virtual void _ReservedTab2();
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virtual void _ReservedTab3();
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virtual void _ReservedTab3();
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virtual void _ReservedTab4();
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virtual void _ReservedTab4();
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virtual void _ReservedTab5();
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virtual void _ReservedTab5();
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virtual void _ReservedTab6();
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virtual void _ReservedTab6();
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virtual void _ReservedTab7();
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virtual void _ReservedTab7();
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virtual void _ReservedTab8();
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virtual void _ReservedTab8();
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virtual void _ReservedTab9();
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virtual void _ReservedTab9();
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virtual void _ReservedTab10();
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virtual void _ReservedTab10();
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virtual void _ReservedTab11();
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virtual void _ReservedTab11();
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virtual void _ReservedTab12();
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virtual void _ReservedTab12();
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BTab &operator=(const BTab &);
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BTab& operator=(const BTab&);
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bool fEnabled;
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bool fEnabled;
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bool fSelected;
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bool fSelected;
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bool fFocus;
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bool fFocus;
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BView *fView;
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BView* fView;
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uint32 _reserved[12];
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uint32 _reserved[12];
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};
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};
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//------------------------------------------------------------------------------
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// BTabView class --------------------------------------------------------------
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class BTabView : public BView {
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class BTabView : public BView
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{
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public:
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public:
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BTabView(const char *name,
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BTabView(const char* name,
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button_width width = B_WIDTH_AS_USUAL,
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button_width width = B_WIDTH_AS_USUAL,
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uint32 flags = B_FULL_UPDATE_ON_RESIZE |
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uint32 flags = B_FULL_UPDATE_ON_RESIZE |
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B_WILL_DRAW | B_NAVIGABLE_JUMP |
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B_WILL_DRAW | B_NAVIGABLE_JUMP |
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B_FRAME_EVENTS | B_NAVIGABLE);
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B_FRAME_EVENTS | B_NAVIGABLE);
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BTabView(BRect frame, const char *name,
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BTabView(BRect frame, const char* name,
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button_width width = B_WIDTH_AS_USUAL,
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button_width width = B_WIDTH_AS_USUAL,
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uint32 resizingMode = B_FOLLOW_ALL,
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uint32 resizingMode = B_FOLLOW_ALL,
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uint32 flags = B_FULL_UPDATE_ON_RESIZE |
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uint32 flags = B_FULL_UPDATE_ON_RESIZE |
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B_WILL_DRAW | B_NAVIGABLE_JUMP |
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B_WILL_DRAW | B_NAVIGABLE_JUMP |
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B_FRAME_EVENTS | B_NAVIGABLE);
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B_FRAME_EVENTS | B_NAVIGABLE);
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~BTabView();
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virtual ~BTabView();
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BTabView(BMessage *archive);
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BTabView(BMessage* archive);
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static BArchivable *Instantiate(BMessage *archive);
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static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage*, bool deep=true) const;
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virtual status_t Archive(BMessage* into,
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virtual status_t Perform(perform_code d, void *arg);
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bool deep = true) const;
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virtual status_t Perform(perform_code d, void* arg);
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virtual void WindowActivated(bool active);
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virtual void WindowActivated(bool active);
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virtual void AttachedToWindow();
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virtual void AttachedToWindow();
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virtual void AllAttached();
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virtual void AllAttached();
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virtual void AllDetached();
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virtual void AllDetached();
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virtual void DetachedFromWindow();
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virtual void DetachedFromWindow();
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virtual void MessageReceived(BMessage *message);
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virtual void MessageReceived(BMessage* message);
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virtual void FrameMoved(BPoint newLocation);
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virtual void FrameMoved(BPoint newLocation);
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virtual void FrameResized(float width,float height);
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virtual void FrameResized(float width,float height);
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virtual void KeyDown(const char *bytes, int32 numBytes);
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virtual void KeyDown(const char* bytes, int32 numBytes);
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virtual void MouseDown(BPoint point);
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virtual void MouseDown(BPoint point);
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virtual void MouseUp(BPoint point);
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virtual void MouseUp(BPoint point);
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virtual void MouseMoved(BPoint point, uint32 transit,
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virtual void MouseMoved(BPoint point, uint32 transit,
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const BMessage *message);
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const BMessage* dragMessage);
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virtual void Pulse();
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virtual void Pulse();
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virtual void Select(int32 tab);
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virtual void Select(int32 tab);
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int32 Selection() const;
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int32 Selection() const;
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virtual void MakeFocus(bool focused = true);
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virtual void MakeFocus(bool focused = true);
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virtual void SetFocusTab(int32 tab, bool focused);
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virtual void SetFocusTab(int32 tab, bool focused);
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int32 FocusTab() const;
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int32 FocusTab() const;
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virtual void Draw(BRect updateRect);
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virtual void Draw(BRect updateRect);
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virtual BRect DrawTabs();
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virtual BRect DrawTabs();
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virtual void DrawBox(BRect selTabRect);
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virtual void DrawBox(BRect selectedTabRect);
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virtual BRect TabFrame(int32 tab_index) const;
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virtual BRect TabFrame(int32 index) const;
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virtual void SetFlags(uint32 flags);
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virtual void SetFlags(uint32 flags);
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virtual void SetResizingMode(uint32 mode);
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virtual void SetResizingMode(uint32 mode);
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virtual void ResizeToPreferred();
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float* _width, float* _height);
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virtual void GetPreferredSize(float* _width,
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float* _height);
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virtual BSize MinSize();
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virtual BSize MinSize();
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virtual BSize MaxSize();
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virtual BSize MaxSize();
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virtual BSize PreferredSize();
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virtual BSize PreferredSize();
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virtual BHandler *ResolveSpecifier(BMessage *message, int32 index,
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virtual BHandler* ResolveSpecifier(BMessage* message,
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BMessage *specifier, int32 what, const char *property);
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int32 index, BMessage* specifier,
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virtual status_t GetSupportedSuites(BMessage *message);
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int32 what, const char* property);
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virtual status_t GetSupportedSuites(BMessage* message);
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virtual void AddTab(BView *target, BTab *tab = NULL);
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virtual void AddTab(BView* target, BTab* tab = NULL);
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virtual BTab *RemoveTab(int32 tabIndex);
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virtual BTab* RemoveTab(int32 tabIndex);
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virtual BTab *TabAt ( int32 tab_index ) const;
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virtual BTab* TabAt(int32 index) const;
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virtual void SetTabWidth(button_width width);
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virtual void SetTabWidth(button_width width);
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button_width TabWidth() const;
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button_width TabWidth() const;
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virtual void SetTabHeight(float height);
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float TabHeight() const;
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BView *ContainerView() const;
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virtual void SetTabHeight(float height);
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float TabHeight() const;
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int32 CountTabs() const;
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BView* ContainerView() const;
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BView *ViewForTab(int32 tabIndex) const;
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int32 CountTabs() const;
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BView* ViewForTab(int32 tabIndex) const;
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private:
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private:
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void _InitObject(bool layouted, button_width width);
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void _InitObject(bool layouted, button_width width);
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BSize _TabsMinSize() const;
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virtual void _ReservedTabView1();
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virtual void _ReservedTabView1();
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virtual void _ReservedTabView2();
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virtual void _ReservedTabView2();
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virtual void _ReservedTabView3();
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virtual void _ReservedTabView3();
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virtual void _ReservedTabView4();
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virtual void _ReservedTabView4();
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virtual void _ReservedTabView5();
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virtual void _ReservedTabView5();
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virtual void _ReservedTabView6();
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virtual void _ReservedTabView6();
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virtual void _ReservedTabView7();
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virtual void _ReservedTabView7();
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virtual void _ReservedTabView8();
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virtual void _ReservedTabView8();
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virtual void _ReservedTabView9();
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virtual void _ReservedTabView9();
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virtual void _ReservedTabView10();
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virtual void _ReservedTabView10();
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virtual void _ReservedTabView11();
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virtual void _ReservedTabView11();
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virtual void _ReservedTabView12();
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virtual void _ReservedTabView12();
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BTabView(const BTabView &);
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BTabView(const BTabView&);
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BTabView &operator=(const BTabView &);
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BTabView& operator=(const BTabView&);
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BList *fTabList;
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BList* fTabList;
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BView *fContainerView;
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BView* fContainerView;
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button_width fTabWidthSetting;
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button_width fTabWidthSetting;
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float fTabWidth;
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float fTabWidth;
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float fTabHeight;
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float fTabHeight;
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int32 fSelection;
|
int32 fSelection;
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int32 fInitialSelection;
|
int32 fInitialSelection;
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int32 fFocus;
|
int32 fFocus;
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float fTabOffset;
|
float fTabOffset;
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uint32 _reserved[11];
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||||||
|
uint32 _reserved[11];
|
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};
|
};
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#endif // _TAB_VIEW_H
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#endif // _TAB_VIEW_H
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@@ -1433,8 +1433,13 @@ BControlLook::DrawInactiveTab(BView* view, BRect& rect, const BRect& updateRect,
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frameShadowColor,
|
frameShadowColor,
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borders & (B_LEFT_BORDER | B_TOP_BORDER | B_RIGHT_BORDER));
|
borders & (B_LEFT_BORDER | B_TOP_BORDER | B_RIGHT_BORDER));
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|
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_DrawFrame(view, rect, bevelShadowColor, bevelShadowColor, bevelLightColor,
|
if (rect.IsValid()) {
|
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bevelLightColor, B_LEFT_BORDER & ~borders);
|
_DrawFrame(view, rect, bevelShadowColor, bevelShadowColor,
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|
bevelLightColor, bevelLightColor, B_LEFT_BORDER & ~borders);
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|
} else {
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|
if ((B_LEFT_BORDER & ~borders) != 0)
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|
rect.left++;
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|
}
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|
|
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view->FillRect(rect, fillGradient);
|
view->FillRect(rect, fillGradient);
|
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}
|
}
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|
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@@ -1,5 +1,5 @@
|
|||||||
/*
|
/*
|
||||||
* Copyright (c) 2001-2008, Haiku, Inc.
|
* Copyright 2001-2009, Haiku, Inc. All rights reserved.
|
||||||
* Distributed under the terms of the MIT license.
|
* Distributed under the terms of the MIT license.
|
||||||
*
|
*
|
||||||
* Authors:
|
* Authors:
|
||||||
@@ -851,14 +851,17 @@ BTabView::DrawTabs()
|
|||||||
|
|
||||||
if (be_control_look != NULL) {
|
if (be_control_look != NULL) {
|
||||||
BRect frame(Bounds());
|
BRect frame(Bounds());
|
||||||
frame.left = left;
|
if (left < frame.right) {
|
||||||
frame.bottom = fTabHeight;
|
frame.left = left;
|
||||||
rgb_color base = ui_color(B_PANEL_BACKGROUND_COLOR);
|
frame.bottom = fTabHeight;
|
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uint32 borders = BControlLook::B_TOP_BORDER
|
rgb_color base = ui_color(B_PANEL_BACKGROUND_COLOR);
|
||||||
| BControlLook::B_BOTTOM_BORDER | BControlLook::B_RIGHT_BORDER;
|
uint32 borders = BControlLook::B_TOP_BORDER
|
||||||
if (left == 0)
|
| BControlLook::B_BOTTOM_BORDER | BControlLook::B_RIGHT_BORDER;
|
||||||
borders |= BControlLook::B_LEFT_BORDER;
|
if (left == 0)
|
||||||
be_control_look->DrawInactiveTab(this, frame, frame, base, 0, borders);
|
borders |= BControlLook::B_LEFT_BORDER;
|
||||||
|
be_control_look->DrawInactiveTab(this, frame, frame, base, 0,
|
||||||
|
borders);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fSelection < CountTabs())
|
if (fSelection < CountTabs())
|
||||||
@@ -1061,9 +1064,11 @@ BTabView::GetPreferredSize(float *width, float *height)
|
|||||||
BSize
|
BSize
|
||||||
BTabView::MinSize()
|
BTabView::MinSize()
|
||||||
{
|
{
|
||||||
BSize size = fContainerView->MinSize();
|
BSize size(_TabsMinSize());
|
||||||
size.height += TabHeight() + 6.0f;
|
BSize containerSize = fContainerView->MinSize();
|
||||||
size.width += 6.0f;
|
if (containerSize.width > size.width)
|
||||||
|
size.width = containerSize.width;
|
||||||
|
size.height += containerSize.height;
|
||||||
return BLayoutUtils::ComposeSize(ExplicitMinSize(), size);
|
return BLayoutUtils::ComposeSize(ExplicitMinSize(), size);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1071,9 +1076,11 @@ BTabView::MinSize()
|
|||||||
BSize
|
BSize
|
||||||
BTabView::MaxSize()
|
BTabView::MaxSize()
|
||||||
{
|
{
|
||||||
BSize size = fContainerView->MaxSize();
|
BSize size(_TabsMinSize());
|
||||||
size.height += TabHeight() + 6.0f;
|
BSize containerSize = fContainerView->MaxSize();
|
||||||
size.width += 6.0f;
|
if (containerSize.width > size.width)
|
||||||
|
size.width = containerSize.width;
|
||||||
|
size.height += containerSize.height;
|
||||||
return BLayoutUtils::ComposeSize(ExplicitMaxSize(), size);
|
return BLayoutUtils::ComposeSize(ExplicitMaxSize(), size);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1081,9 +1088,11 @@ BTabView::MaxSize()
|
|||||||
BSize
|
BSize
|
||||||
BTabView::PreferredSize()
|
BTabView::PreferredSize()
|
||||||
{
|
{
|
||||||
BSize size = fContainerView->PreferredSize();
|
BSize size(_TabsMinSize());
|
||||||
size.height += TabHeight() + 6.0f;
|
BSize containerSize = fContainerView->PreferredSize();
|
||||||
size.width += 6.0f;
|
if (containerSize.width > size.width)
|
||||||
|
size.width = containerSize.width;
|
||||||
|
size.height += containerSize.height;
|
||||||
return BLayoutUtils::ComposeSize(ExplicitPreferredSize(), size);
|
return BLayoutUtils::ComposeSize(ExplicitPreferredSize(), size);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1291,6 +1300,28 @@ BTabView::_InitObject(bool layouted, button_width width)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
BSize
|
||||||
|
BTabView::_TabsMinSize() const
|
||||||
|
{
|
||||||
|
BSize size(0.0f, TabHeight() + 6.0f);
|
||||||
|
int32 count = min_c(2, CountTabs());
|
||||||
|
for (int32 i = 0; i < count; i++) {
|
||||||
|
BRect frame = TabFrame(i);
|
||||||
|
size.width += frame.Width();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (count < CountTabs()) {
|
||||||
|
// TODO: Add size for yet to be implemented buttons that allow
|
||||||
|
// "scrolling" the displayed tabs left/right.
|
||||||
|
}
|
||||||
|
|
||||||
|
return size;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// #pragma mark - FBC and forbidden
|
||||||
|
|
||||||
|
|
||||||
void BTabView::_ReservedTabView1() {}
|
void BTabView::_ReservedTabView1() {}
|
||||||
void BTabView::_ReservedTabView2() {}
|
void BTabView::_ReservedTabView2() {}
|
||||||
void BTabView::_ReservedTabView3() {}
|
void BTabView::_ReservedTabView3() {}
|
||||||
@@ -1305,14 +1336,15 @@ void BTabView::_ReservedTabView11() {}
|
|||||||
void BTabView::_ReservedTabView12() {}
|
void BTabView::_ReservedTabView12() {}
|
||||||
|
|
||||||
|
|
||||||
BTabView::BTabView(const BTabView &tabView)
|
BTabView::BTabView(const BTabView& tabView)
|
||||||
: BView(tabView)
|
: BView(tabView)
|
||||||
{
|
{
|
||||||
// this is private and not functional, but exported
|
// this is private and not functional, but exported
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
BTabView &BTabView::operator=(const BTabView &)
|
BTabView&
|
||||||
|
BTabView::operator=(const BTabView&)
|
||||||
{
|
{
|
||||||
// this is private and not functional, but exported
|
// this is private and not functional, but exported
|
||||||
return *this;
|
return *this;
|
||||||
|
|||||||
Reference in New Issue
Block a user