* Fixed the TODO added by Ingo in r21957: locking the application didn't even make any

sense. Instead, we now lock its app_server connection only. The deadlock as exposed
  by starting Icon-O-Matic twice is now gone, at last.
* Fixed the TODO added by Ingo in r21953: moved the thread/handler renaming code in a
  dedicated method _SetName() which is now called from _InitData() and SetTitle(); the
  "w>" is no longer lost.
* Unlike the BeBook states, BMessageQueue::RemoveMessage() is indeed not supposed to
  delete the message it removes.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21959 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2007-08-15 01:06:20 +00:00
parent 0a201be444
commit b73648647d
2 changed files with 85 additions and 80 deletions
+1
View File
@@ -335,6 +335,7 @@ private:
void _AdoptResize();
void _SetFocus(BView* focusView,
bool notifyIputServer = false);
void _SetName(const char* title);
Shortcut* _FindShortcut(uint32 key, uint32 modifiers);
BView* _FindView(BView* view, BPoint point) const;