* Updated indentation and licence.

* Added experimental API warning.

+alphabranch


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32697 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2009-08-26 11:16:49 +00:00
parent f808efaf83
commit b87283e761
5 changed files with 95 additions and 73 deletions
+19 -14
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@@ -1,30 +1,35 @@
/*
* Copyright 2006-2008, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Artur Wyszynski <[email protected]>
* Copyright 2006-2009, Haiku Inc. All rights reserved.
* Distributed under the terms of the MIT license.
*/
#ifndef _GRADIENT_CONIC_H
#define _GRADIENT_CONIC_H
#include <Gradient.h>
class BPoint;
// WARNING! This is experimental API and may change! Be prepared to
// recompile your software in a next version of haiku.
class BGradientConic : public BGradient {
public:
BGradientConic();
BGradientConic(const BPoint& center, float angle);
BGradientConic(float cx, float cy, float angle);
BGradientConic();
BGradientConic(const BPoint& center,
float angle);
BGradientConic(float cx, float cy,
float angle);
BPoint Center() const;
void SetCenter(const BPoint& center);
void SetCenter(float cx, float cy);
BPoint Center() const;
void SetCenter(const BPoint& center);
void SetCenter(float cx, float cy);
float Angle() const;
void SetAngle(float angle);
float Angle() const;
void SetAngle(float angle);
};
#endif // _GRADIENT_CONIC_H
+15 -12
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@@ -1,27 +1,30 @@
/*
* Copyright 2006-2008, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Artur Wyszynski <[email protected]>
* Copyright 2006-2009, Haiku Inc. All rights reserved.
* Distributed under the terms of the MIT license.
*/
#ifndef _GRADIENT_DIAMOND_H
#define _GRADIENT_DIAMOND_H
#include <Gradient.h>
class BPoint;
// WARNING! This is experimental API and may change! Be prepared to
// recompile your software in a next version of haiku.
class BGradientDiamond : public BGradient {
public:
BGradientDiamond();
BGradientDiamond(const BPoint& center);
BGradientDiamond(float cx, float cy);
BGradientDiamond();
BGradientDiamond(const BPoint& center);
BGradientDiamond(float cx, float cy);
BPoint Center() const;
void SetCenter(const BPoint& center);
void SetCenter(float cx, float cy);
BPoint Center() const;
void SetCenter(const BPoint& center);
void SetCenter(float cx, float cy);
};
#endif // _GRADIENT_DIAMOND_H
+20 -15
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@@ -1,31 +1,36 @@
/*
* Copyright 2006-2008, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Artur Wyszynski <[email protected]>
* Copyright 2006-2009, Haiku Inc. All rights reserved.
* Distributed under the terms of the MIT license.
*/
#ifndef _GRADIENT_LINEAR_H
#define _GRADIENT_LINEAR_H
#include <Gradient.h>
class BPoint;
// WARNING! This is experimental API and may change! Be prepared to
// recompile your software in a next version of haiku.
class BGradientLinear : public BGradient {
public:
BGradientLinear();
BGradientLinear(const BPoint& start, const BPoint& end);
BGradientLinear(float x1, float y1, float x2, float y2);
BGradientLinear();
BGradientLinear(const BPoint& start,
const BPoint& end);
BGradientLinear(float x1, float y1,
float x2, float y2);
BPoint Start() const;
void SetStart(const BPoint& start);
void SetStart(float x1, float y1);
BPoint Start() const;
void SetStart(const BPoint& start);
void SetStart(float x1, float y1);
BPoint End() const;
void SetEnd(const BPoint& end);
void SetEnd(float x2, float y2);
BPoint End() const;
void SetEnd(const BPoint& end);
void SetEnd(float x2, float y2);
};
#endif // _GRADIENT_LINEAR_H
+19 -14
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@@ -1,30 +1,35 @@
/*
* Copyright 2006-2008, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Artur Wyszynski <[email protected]>
* Copyright 2006-2009, Haiku Inc. All rights reserved.
* Distributed under the terms of the MIT license.
*/
#ifndef _GRADIENT_RADIAL_H
#define _GRADIENT_RADIAL_H
#include <Gradient.h>
class BPoint;
// WARNING! This is experimental API and may change! Be prepared to
// recompile your software in a next version of haiku.
class BGradientRadial : public BGradient {
public:
BGradientRadial();
BGradientRadial(const BPoint& center, float radius);
BGradientRadial(float cx, float cy, float radius);
BGradientRadial();
BGradientRadial(const BPoint& center,
float radius);
BGradientRadial(float cx, float cy,
float radius);
BPoint Center() const;
void SetCenter(const BPoint& center);
void SetCenter(float cx, float cy);
BPoint Center() const;
void SetCenter(const BPoint& center);
void SetCenter(float cx, float cy);
float Radius() const;
void SetRadius(float radius);
float Radius() const;
void SetRadius(float radius);
};
#endif // _GRADIENT_RADIAL_H
+22 -18
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@@ -1,35 +1,39 @@
/*
* Copyright 2006-2008, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Artur Wyszynski <[email protected]>
* Copyright 2006-2009, Haiku Inc. All rights reserved.
* Distributed under the terms of the MIT license.
*/
#ifndef _GRADIENT_RADIAL_FOCUS_H
#define _GRADIENT_RADIAL_FOCUS_H
#include <Gradient.h>
class BPoint;
// WARNING! This is experimental API and may change! Be prepared to
// recompile your software in a next version of haiku.
class BGradientRadialFocus : public BGradient {
public:
BGradientRadialFocus();
BGradientRadialFocus(const BPoint& center, float radius,
const BPoint& focal);
BGradientRadialFocus(float cx, float cy, float radius, float fx, float fy);
BGradientRadialFocus();
BGradientRadialFocus(const BPoint& center,
float radius, const BPoint& focal);
BGradientRadialFocus(float cx, float cy,
float radius, float fx, float fy);
BPoint Center() const;
void SetCenter(const BPoint& center);
void SetCenter(float cx, float cy);
BPoint Center() const;
void SetCenter(const BPoint& center);
void SetCenter(float cx, float cy);
BPoint Focal() const;
void SetFocal(const BPoint& focal);
void SetFocal(float fx, float fy);
BPoint Focal() const;
void SetFocal(const BPoint& focal);
void SetFocal(float fx, float fy);
float Radius() const;
void SetRadius(float radius);
float Radius() const;
void SetRadius(float radius);
};
#endif // _GRADIENT_RADIAL_FOCUS_H