BTextControl:
* Placed _BTextInput_ into BPrivate namespace. * Made _BTextInput_::AlignTextRect() smarter, it centers the line vertically, for the case that the BTextControl has a larger label font. Improved insets for asthetics. * Used _BTextInput_::AlignTextRect() consistently in BTextControl, no more custom calls to SetTextRect(). Account for minimum vertical inset of 2 pixels in GetPreferredSize(). * Consistendly select all text when gaining focus in _BTextInput_. * Override MouseDown() in case the control did not have focus before, or else BTextView::MouseDown() will deselct the text again and place the cursor. (in line with BeOS behavior) * Removed unused fBool member from _BTextInput_ and other cleanup. BTextView: * Reimplemented BTextView::_AutoResize() so that it works well with BTextControl and autoscrolling when the alignment is not B_ALIGN_LEFT. I needed two new members for this, fLeftInset and fRightInset which are the original insets from the fTextRects. It might currently be broken for renaming things in Tracker, I will have to check. _AutoResize() no longer messes up the fTextRect insets. * Fixed stray carrets sometimes being left over, mostly when auto scrolling, but I observed them in other cases as well. * Prevent negative scrolling offsets when autoscrolling. Fixes weird scrolling offsets when navigating to the left. * Reset scrolling to B_ORIGIN when SetText() is called. Fixes for example starting to type in the middle of the control in Vision when entering new text and autoscrolling was triggered before. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24101 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -10,8 +10,9 @@
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#include <TextView.h>
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#include <TextView.h>
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class BLayoutItem;
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class BLayoutItem;
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namespace BPrivate {
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class _BTextInput_;
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class _BTextInput_;
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}
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class BTextControl : public BControl {
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class BTextControl : public BControl {
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public:
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public:
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@@ -105,7 +106,7 @@ class BTextControl : public BControl {
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void _UpdateFrame();
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void _UpdateFrame();
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private:
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private:
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_BTextInput_* fText;
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BPrivate::_BTextInput_* fText;
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char* fLabel;
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char* fLabel;
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BMessage* fModificationMessage;
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BMessage* fModificationMessage;
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alignment fLabelAlign;
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alignment fLabelAlign;
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@@ -315,6 +315,8 @@ class BTextView : public BView {
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_BLineBuffer_* fLines;
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_BLineBuffer_* fLines;
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_BStyleBuffer_* fStyles;
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_BStyleBuffer_* fStyles;
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BRect fTextRect;
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BRect fTextRect;
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float fLeftInset;
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float fRightInset;
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int32 fSelStart;
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int32 fSelStart;
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int32 fSelEnd;
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int32 fSelEnd;
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bool fCaretVisible;
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bool fCaretVisible;
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@@ -345,7 +347,7 @@ class BTextView : public BView {
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BPoint fWhere;
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BPoint fWhere;
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_BTextTrackState_* fTrackingMouse;
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_BTextTrackState_* fTrackingMouse;
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_BTextChangeResult_* fTextChange;
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_BTextChangeResult_* fTextChange;
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uint32 _reserved[9];
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uint32 _reserved[7];
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static _BWidthBuffer_* sWidths;
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static _BWidthBuffer_* sWidths;
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static sem_id sWidthSem;
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static sem_id sWidthSem;
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@@ -333,24 +333,26 @@ BTextControl::Draw(BRect updateRect)
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// label
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// label
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if (Label()) {
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if (Label()) {
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font_height fontHeight;
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font_height fh;
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GetFontHeight(&fontHeight);
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GetFontHeight(&fh);
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float y = fontHeight.ascent + fText->Frame().top + 1;
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float y = Bounds().top
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+ (Bounds().Height() + 1 - fh.ascent - fh.descent) / 2
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+ fh.ascent;
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float x;
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float x;
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float labelWidth = StringWidth(Label());
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float labelWidth = StringWidth(Label());
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switch (fLabelAlign) {
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switch (fLabelAlign) {
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case B_ALIGN_RIGHT:
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case B_ALIGN_RIGHT:
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x = fDivider - labelWidth - 3.0f;
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x = fDivider - labelWidth - 3.0;
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break;
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break;
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case B_ALIGN_CENTER:
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case B_ALIGN_CENTER:
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x = fDivider - labelWidth / 2.0f;
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x = fDivider - labelWidth / 2.0;
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break;
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break;
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default:
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default:
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x = 3.0f;
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x = 0.0;
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break;
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break;
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}
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}
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@@ -373,7 +375,6 @@ BTextControl::MouseDown(BPoint where)
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{
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{
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if (!fText->IsFocus()) {
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if (!fText->IsFocus()) {
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fText->MakeFocus(true);
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fText->MakeFocus(true);
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fText->SelectAll();
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}
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}
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}
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}
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@@ -428,7 +429,7 @@ BTextControl::GetPreferredSize(float *_width, float *_height)
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GetFontHeight(&fontHeight);
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GetFontHeight(&fontHeight);
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float labelHeight = ceil(fontHeight.ascent + fontHeight.descent
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float labelHeight = ceil(fontHeight.ascent + fontHeight.descent
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+ fontHeight.leading);
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+ fontHeight.leading);
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float textHeight = ceilf(fText->LineHeight(0)) + 4.0;
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float textHeight = ceilf(fText->LineHeight(0) + 1.0) + 4.0;
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*_height = max_c(labelHeight, textHeight);
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*_height = max_c(labelHeight, textHeight);
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}
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}
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@@ -730,7 +731,7 @@ BTextControl::_InitData(const char* label, const char* initialText,
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}
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}
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if (archive)
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if (archive)
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fText = static_cast<_BTextInput_ *>(FindView("_input_"));
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fText = static_cast<BPrivate::_BTextInput_*>(FindView("_input_"));
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else {
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else {
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BRect frame(fDivider, bounds.top,
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BRect frame(fDivider, bounds.top,
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bounds.right, bounds.bottom);
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bounds.right, bounds.bottom);
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@@ -739,7 +740,7 @@ BTextControl::_InitData(const char* label, const char* initialText,
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frame.InsetBy(2.0, 3.0);
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frame.InsetBy(2.0, 3.0);
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BRect textRect(frame.OffsetToCopy(B_ORIGIN));
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BRect textRect(frame.OffsetToCopy(B_ORIGIN));
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fText = new _BTextInput_(frame, textRect,
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fText = new BPrivate::_BTextInput_(frame, textRect,
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B_FOLLOW_LEFT_RIGHT | B_FOLLOW_TOP,
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B_FOLLOW_LEFT_RIGHT | B_FOLLOW_TOP,
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B_WILL_DRAW | B_FRAME_EVENTS | navigableFlags);
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B_WILL_DRAW | B_FRAME_EVENTS | navigableFlags);
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AddChild(fText);
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AddChild(fText);
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@@ -775,16 +776,7 @@ BTextControl::_LayoutTextView()
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frame.InsetBy(2.0, 2.0);
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frame.InsetBy(2.0, 2.0);
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fText->MoveTo(frame.left, frame.top);
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fText->MoveTo(frame.left, frame.top);
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fText->ResizeTo(frame.Width(), frame.Height());
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fText->ResizeTo(frame.Width(), frame.Height());
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fText->AlignTextRect();
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BRect textRect(frame.OffsetToCopy(B_ORIGIN));
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// the label font could require the control to be higher than
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// necessary for the text view, we compensate this by layouting
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// the text rect to be in the middle, normally this means there
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// is one pixel spacing on each side
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float lineHeight = ceilf(fText->LineHeight(0));
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textRect.InsetBy(1, floorf((frame.Height() - lineHeight) / 2));
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fText->SetTextRect(textRect);
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}
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}
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@@ -1,5 +1,5 @@
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/*
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/*
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* Copyright 2001-2007, Haiku Inc.
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* Copyright 2001-2008, Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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* Distributed under the terms of the MIT License.
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*
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*
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* Authors:
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* Authors:
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@@ -20,20 +20,21 @@
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#include "TextInput.h"
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#include "TextInput.h"
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namespace BPrivate {
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_BTextInput_::_BTextInput_(BRect frame, BRect textRect, uint32 resizeMask,
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_BTextInput_::_BTextInput_(BRect frame, BRect textRect, uint32 resizeMask,
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uint32 flags)
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uint32 flags)
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: BTextView(frame, "_input_", textRect, resizeMask, flags),
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: BTextView(frame, "_input_", textRect, resizeMask, flags)
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fPreviousText(NULL),
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, fPreviousText(NULL)
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fBool(false)
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{
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{
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MakeResizable(true);
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MakeResizable(true);
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}
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}
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_BTextInput_::_BTextInput_(BMessage *archive)
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_BTextInput_::_BTextInput_(BMessage* archive)
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: BTextView(archive),
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: BTextView(archive)
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fPreviousText(NULL),
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, fPreviousText(NULL)
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fBool(false)
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{
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{
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MakeResizable(true);
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MakeResizable(true);
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}
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}
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@@ -62,6 +63,19 @@ _BTextInput_::Archive(BMessage *data, bool deep) const
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}
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}
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void
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_BTextInput_::MouseDown(BPoint where)
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{
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if (!IsFocus()) {
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MakeFocus(true);
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return;
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}
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// only pass through to base class if we already have focus
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BTextView::MouseDown(where);
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}
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void
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void
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_BTextInput_::FrameResized(float width, float height)
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_BTextInput_::FrameResized(float width, float height)
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{
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{
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@@ -116,50 +130,39 @@ _BTextInput_::MakeFocus(bool state)
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if (state) {
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if (state) {
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SetInitialText();
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SetInitialText();
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SelectAll();
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fBool = true;
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if (Window()) {
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BMessage *message = Window()->CurrentMessage();
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if (message && message->what == B_KEY_DOWN)
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SelectAll();
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}
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} else {
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} else {
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if (strcmp(Text(), fPreviousText) != 0)
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if (strcmp(Text(), fPreviousText) != 0)
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TextControl()->Invoke();
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TextControl()->Invoke();
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free(fPreviousText);
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free(fPreviousText);
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fPreviousText = NULL;
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fPreviousText = NULL;
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fBool = false;
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if (Window()) {
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BMessage *message = Window()->CurrentMessage();
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if (message && message->what == B_MOUSE_DOWN)
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Select(0, 0);
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}
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}
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}
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if (Window()) {
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// if (Window()) {
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// TODO: why do we have to invalidate here?
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// TODO: why do we have to invalidate here?
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// I'm leaving this in, but it looks suspicious... :-)
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// I'm leaving this in, but it looks suspicious... :-)
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Invalidate(Bounds());
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// Invalidate(Bounds());
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if (BTextControl* parent = dynamic_cast<BTextControl*>(Parent())) {
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if (BTextControl* parent = dynamic_cast<BTextControl*>(Parent())) {
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BRect frame = Frame();
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BRect frame = Frame();
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frame.InsetBy(-1.0, -1.0);
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frame.InsetBy(-1.0, -1.0);
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parent->Invalidate(frame);
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parent->Invalidate(frame);
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}
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}
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}
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// }
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}
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}
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void
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void
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_BTextInput_::AlignTextRect()
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_BTextInput_::AlignTextRect()
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{
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{
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// TODO: just to get something working, it wouldn't be correct for
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// the label font could require the control to be higher than
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// scrolled views
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// necessary for the text view, we compensate this by layouting
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// the text rect to be in the middle, normally this means there
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// is one pixel spacing on each side
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BRect textRect(Bounds());
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BRect textRect(Bounds());
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|
textRect.left = 0.0;
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float vInset = max_c(1, floorf((textRect.Height() - LineHeight(0)) / 2.0));
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textRect.InsetBy(2, vInset);
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SetTextRect(textRect);
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SetTextRect(textRect);
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}
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}
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|
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@@ -167,10 +170,8 @@ _BTextInput_::AlignTextRect()
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void
|
void
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_BTextInput_::SetInitialText()
|
_BTextInput_::SetInitialText()
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{
|
{
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if (fPreviousText) {
|
free(fPreviousText);
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free(fPreviousText);
|
fPreviousText = NULL;
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fPreviousText = NULL;
|
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}
|
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|
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if (Text())
|
if (Text())
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fPreviousText = strdup(Text());
|
fPreviousText = strdup(Text());
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@@ -237,3 +238,7 @@ _BTextInput_::TextControl()
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|
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return textControl;
|
return textControl;
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}
|
}
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|
|
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|
|
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|
} // namespace BPrivate
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|
|
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|
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@@ -1,60 +1,35 @@
|
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//------------------------------------------------------------------------------
|
/*
|
||||||
// Copyright (c) 2001-2002, OpenBeOS
|
* Copyright 2001-2008, Haiku Inc. All rights reserved.
|
||||||
//
|
* Distributed under the terms of the MIT License.
|
||||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
*
|
||||||
// copy of this software and associated documentation files (the "Software"),
|
* Authors:
|
||||||
// to deal in the Software without restriction, including without limitation
|
* Frans van Nispen (xlr8@tref.nl)
|
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
*/
|
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// and/or sell copies of the Software, and to permit persons to whom the
|
|
||||||
// Software is furnished to do so, subject to the following conditions:
|
//! The BTextView derivative owned by an instance of BTextControl.
|
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//
|
|
||||||
// The above copyright notice and this permission notice shall be included in
|
|
||||||
// all copies or substantial portions of the Software.
|
|
||||||
//
|
|
||||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
||||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
||||||
// DEALINGS IN THE SOFTWARE.
|
|
||||||
//
|
|
||||||
// File Name: TextInput.h
|
|
||||||
// Author: Frans van Nispen ([email protected])
|
|
||||||
// Description: The BTextView derivative owned by an instance of
|
|
||||||
// BTextControl.
|
|
||||||
//------------------------------------------------------------------------------
|
|
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|
|
||||||
#ifndef _TEXT_CONTROLI_H
|
#ifndef _TEXT_CONTROLI_H
|
||||||
#define _TEXT_CONTROLI_H
|
#define _TEXT_CONTROLI_H
|
||||||
|
|
||||||
// Standard Includes -----------------------------------------------------------
|
|
||||||
|
|
||||||
// System Includes -------------------------------------------------------------
|
|
||||||
#include <TextView.h>
|
#include <TextView.h>
|
||||||
|
|
||||||
// Project Includes ------------------------------------------------------------
|
|
||||||
|
|
||||||
// Local Includes --------------------------------------------------------------
|
|
||||||
|
|
||||||
// Local Defines ---------------------------------------------------------------
|
|
||||||
|
|
||||||
// Globals ---------------------------------------------------------------------
|
|
||||||
|
|
||||||
class BTextControl;
|
class BTextControl;
|
||||||
|
|
||||||
// _BTextInput_ class ----------------------------------------------------------
|
namespace BPrivate {
|
||||||
|
|
||||||
class _BTextInput_ : public BTextView {
|
class _BTextInput_ : public BTextView {
|
||||||
public:
|
public:
|
||||||
_BTextInput_(BRect frame, BRect textRect,
|
_BTextInput_(BRect frame, BRect textRect,
|
||||||
uint32 resizeMask,
|
uint32 resizeMask,
|
||||||
uint32 flags = B_WILL_DRAW | B_PULSE_NEEDED);
|
uint32 flags = B_WILL_DRAW | B_PULSE_NEEDED);
|
||||||
_BTextInput_(BMessage *data);
|
_BTextInput_(BMessage *data);
|
||||||
~_BTextInput_();
|
virtual ~_BTextInput_();
|
||||||
|
|
||||||
static BArchivable* Instantiate(BMessage *data);
|
static BArchivable* Instantiate(BMessage *data);
|
||||||
virtual status_t Archive(BMessage *data, bool deep = true) const;
|
virtual status_t Archive(BMessage *data, bool deep = true) const;
|
||||||
|
|
||||||
|
virtual void MouseDown(BPoint where);
|
||||||
virtual void FrameResized(float width, float height);
|
virtual void FrameResized(float width, float height);
|
||||||
virtual void KeyDown(const char *bytes, int32 numBytes);
|
virtual void KeyDown(const char *bytes, int32 numBytes);
|
||||||
virtual void MakeFocus(bool focusState = true);
|
virtual void MakeFocus(bool focusState = true);
|
||||||
@@ -78,14 +53,11 @@ private:
|
|||||||
char *fPreviousText;
|
char *fPreviousText;
|
||||||
bool fBool;
|
bool fBool;
|
||||||
};
|
};
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
} // namespace BPrivate
|
||||||
|
|
||||||
|
using namespace BPrivate;
|
||||||
|
|
||||||
|
|
||||||
#endif // _TEXT_CONTROLI_H
|
#endif // _TEXT_CONTROLI_H
|
||||||
|
|
||||||
/*
|
|
||||||
* $Log $
|
|
||||||
*
|
|
||||||
* $Id $
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|||||||
@@ -400,8 +400,7 @@ BTextView::AttachedToWindow()
|
|||||||
fDragOffset = -1;
|
fDragOffset = -1;
|
||||||
fActive = false;
|
fActive = false;
|
||||||
|
|
||||||
if (fResizable)
|
_AutoResize(true);
|
||||||
_AutoResize(true);
|
|
||||||
|
|
||||||
_UpdateScrollbars();
|
_UpdateScrollbars();
|
||||||
|
|
||||||
@@ -995,7 +994,7 @@ BTextView::SetText(const char *inText, int32 inLength, const text_run_array *inR
|
|||||||
// recalc line breaks and draw the text
|
// recalc line breaks and draw the text
|
||||||
_Refresh(0, inLength, true, false);
|
_Refresh(0, inLength, true, false);
|
||||||
fClickOffset = fSelStart = fSelEnd = 0;
|
fClickOffset = fSelStart = fSelEnd = 0;
|
||||||
ScrollToOffset(fSelStart);
|
ScrollTo(B_ORIGIN);
|
||||||
|
|
||||||
// draw the caret
|
// draw the caret
|
||||||
if (fActive)
|
if (fActive)
|
||||||
@@ -1917,13 +1916,16 @@ BTextView::_ScrollToOffset(int32 inOffset, bool useHorizontal, bool useVertical)
|
|||||||
float lineHeight = 0.0;
|
float lineHeight = 0.0;
|
||||||
float xDiff = 0.0;
|
float xDiff = 0.0;
|
||||||
float yDiff = 0.0;
|
float yDiff = 0.0;
|
||||||
BPoint point = PointAt(inOffset, &lineHeight);
|
BPoint point = PointAt(inOffset, &lineHeight);
|
||||||
|
|
||||||
if (useHorizontal) {
|
if (useHorizontal) {
|
||||||
if (point.x < bounds.left)
|
if (point.x < bounds.left)
|
||||||
xDiff = point.x - bounds.left - bounds.IntegerWidth() / 2;
|
xDiff = point.x - bounds.left - bounds.IntegerWidth() / 2;
|
||||||
else if (point.x >= bounds.right)
|
else if (point.x >= bounds.right)
|
||||||
xDiff = point.x - bounds.right + bounds.IntegerWidth() / 2;
|
xDiff = point.x - bounds.right + bounds.IntegerWidth() / 2;
|
||||||
|
// prevent negative scroll offset
|
||||||
|
if (bounds.left + xDiff < 0.0)
|
||||||
|
xDiff = -bounds.left;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (useVertical) {
|
if (useVertical) {
|
||||||
@@ -1931,6 +1933,9 @@ BTextView::_ScrollToOffset(int32 inOffset, bool useHorizontal, bool useVertical)
|
|||||||
yDiff = point.y - bounds.top - bounds.IntegerHeight() / 2;
|
yDiff = point.y - bounds.top - bounds.IntegerHeight() / 2;
|
||||||
else if (point.y >= bounds.bottom)
|
else if (point.y >= bounds.bottom)
|
||||||
yDiff = point.y - bounds.bottom + bounds.IntegerHeight() / 2;
|
yDiff = point.y - bounds.bottom + bounds.IntegerHeight() / 2;
|
||||||
|
// prevent negative scroll offset
|
||||||
|
if (bounds.top + yDiff < 0.0)
|
||||||
|
yDiff = -bounds.top;
|
||||||
}
|
}
|
||||||
|
|
||||||
ScrollBy(xDiff, yDiff);
|
ScrollBy(xDiff, yDiff);
|
||||||
@@ -1978,6 +1983,8 @@ BTextView::SetTextRect(BRect rect)
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
fTextRect = rect;
|
fTextRect = rect;
|
||||||
|
fLeftInset = fTextRect.left;
|
||||||
|
fRightInset = Bounds().right - fTextRect.right;
|
||||||
|
|
||||||
if (Window() != NULL) {
|
if (Window() != NULL) {
|
||||||
Invalidate();
|
Invalidate();
|
||||||
@@ -2708,6 +2715,8 @@ BTextView::_InitObject(BRect textRect, const BFont *initialFont,
|
|||||||
// to have less code duplication, and a single place where to do changes
|
// to have less code duplication, and a single place where to do changes
|
||||||
// if needed.,
|
// if needed.,
|
||||||
fTextRect = textRect;
|
fTextRect = textRect;
|
||||||
|
fLeftInset = fTextRect.left;
|
||||||
|
fRightInset = Bounds().right - fTextRect.right;
|
||||||
fSelStart = fSelEnd = 0;
|
fSelStart = fSelEnd = 0;
|
||||||
fCaretVisible = false;
|
fCaretVisible = false;
|
||||||
fCaretTime = 0;
|
fCaretTime = 0;
|
||||||
@@ -3117,8 +3126,7 @@ BTextView::_Refresh(int32 fromOffset, int32 toOffset, bool erase, bool scroll)
|
|||||||
|| fAlignment != B_ALIGN_LEFT)
|
|| fAlignment != B_ALIGN_LEFT)
|
||||||
drawOffset = (*fLines)[fromLine]->offset;
|
drawOffset = (*fLines)[fromLine]->offset;
|
||||||
|
|
||||||
if (fResizable)
|
_AutoResize(false);
|
||||||
_AutoResize(false);
|
|
||||||
|
|
||||||
_DrawLines(fromLine, toLine, drawOffset, erase);
|
_DrawLines(fromLine, toLine, drawOffset, erase);
|
||||||
|
|
||||||
@@ -3541,7 +3549,7 @@ BTextView::_DrawLine(BView *view, const int32 &lineNum, const int32 &startOffset
|
|||||||
startLeft /= 2;
|
startLeft /= 2;
|
||||||
startLeft += fTextRect.left;
|
startLeft += fTextRect.left;
|
||||||
}
|
}
|
||||||
|
|
||||||
view->MovePenTo(startLeft, line->origin + line->ascent + fTextRect.top + 1);
|
view->MovePenTo(startLeft, line->origin + line->ascent + fTextRect.top + 1);
|
||||||
|
|
||||||
if (erase) {
|
if (erase) {
|
||||||
@@ -3671,10 +3679,6 @@ BTextView::_DrawLines(int32 startLine, int32 endLine, int32 startOffset,
|
|||||||
if (fAlignment != B_ALIGN_LEFT)
|
if (fAlignment != B_ALIGN_LEFT)
|
||||||
erase = true;
|
erase = true;
|
||||||
|
|
||||||
// Actually hide the caret
|
|
||||||
if (fCaretVisible)
|
|
||||||
_DrawCaret(fSelStart);
|
|
||||||
|
|
||||||
BRect eraseRect = clipRect;
|
BRect eraseRect = clipRect;
|
||||||
int32 startEraseLine = startLine;
|
int32 startEraseLine = startLine;
|
||||||
STELine* line = (*fLines)[startLine];
|
STELine* line = (*fLines)[startLine];
|
||||||
@@ -4097,32 +4101,31 @@ BTextView::_UpdateScrollbars()
|
|||||||
void
|
void
|
||||||
BTextView::_AutoResize(bool redraw)
|
BTextView::_AutoResize(bool redraw)
|
||||||
{
|
{
|
||||||
if (fResizable) {
|
if (!fResizable)
|
||||||
float oldWidth = Bounds().Width() + 1;
|
return;
|
||||||
float newWidth = 3;
|
|
||||||
for (int32 i = 0; i < CountLines(); i++)
|
BRect bounds = Bounds();
|
||||||
newWidth += LineWidth(i);
|
float oldWidth = fTextRect.Width();
|
||||||
|
float newWidth = max_c(bounds.Width() - (fLeftInset + fRightInset),
|
||||||
BRect newRect(0, 0, ceilf(newWidth), ceilf(LineHeight(0)) + 2);
|
ceilf(LineWidth(0)));
|
||||||
|
|
||||||
if (fContainerView != NULL) {
|
if (fContainerView != NULL) {
|
||||||
fContainerView->ResizeTo(newRect.Width() + 1, newRect.Height());
|
fContainerView->ResizeBy(ceilf(newWidth - oldWidth), 0);
|
||||||
if (fAlignment == B_ALIGN_CENTER)
|
if (fAlignment == B_ALIGN_CENTER)
|
||||||
fContainerView->MoveBy(ceilf((oldWidth - (newRect.Width() + 1)) / 2), 0);
|
fContainerView->MoveBy(ceilf((oldWidth - newWidth) / 2), 0);
|
||||||
else if (fAlignment == B_ALIGN_RIGHT)
|
else if (fAlignment == B_ALIGN_RIGHT)
|
||||||
fContainerView->MoveBy(oldWidth - (newRect.Width() + 1), 0);
|
fContainerView->MoveBy(ceilf(oldWidth - newWidth), 0);
|
||||||
fContainerView->Invalidate();
|
// fContainerView->Invalidate();
|
||||||
}
|
|
||||||
|
|
||||||
fTextRect = newRect.InsetBySelf(0, 1);
|
|
||||||
|
|
||||||
if (redraw)
|
|
||||||
_DrawLines(0, 0);
|
|
||||||
|
|
||||||
// Erase the old text (TODO: Might not work for alignments different than B_ALIGN_LEFT)
|
|
||||||
SetLowColor(ViewColor());
|
|
||||||
FillRect(BRect(fTextRect.right, fTextRect.top, Bounds().right, fTextRect.bottom), B_SOLID_LOW);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fTextRect.right = fTextRect.left + newWidth;
|
||||||
|
|
||||||
|
if (redraw)
|
||||||
|
_DrawLines(0, 0);
|
||||||
|
|
||||||
|
// Erase the old text (TODO: Might not work for alignments different than B_ALIGN_LEFT)
|
||||||
|
SetLowColor(ViewColor());
|
||||||
|
FillRect(BRect(fTextRect.right, fTextRect.top, Bounds().right, fTextRect.bottom), B_SOLID_LOW);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user