* Introduced a set of functions (thread_prepare_to_block(),
thread_block(), thread_unblock(),...) that allow a thread to wait for
something without needing a semaphore or condition variable. It can
simply block and another thread can unblock it. Supports timeouts and
interrupting. Both semaphores and condition variables use this
common mechanism, now.
* Semaphores:
- Some simplifications due to the thread blocking mechanism.
- Changed locking order to sem -> thread. It was the other way around
before and when introducing the wait_for_objects() support I had
also introduced a situation where the locking was reverse, which
could potentially cause a dead lock on SMP systems.
- Instead of queueing thread structures, a semaphore queues
queued_thread entries now, which are created on the stack. The
thread::sem structure could thus be removed.
- Added sem_entry::net_count, which is sem_entry::count plus the
acquisition count of all waiting threads. This number is needed in
remove_thread_from_sem() and instead of computing it there we
maintain it.
- Fixed remove_thread_from_sem(). It would not unblock threads, if
the sem count was <= 0.
- Made sem::last_acquirer unconditional. It is actually needed for
sem_info::latest_holder. Fixed fill_sem_info() accordingly.
- Added some optional tracing output, though only via ktrace_printf().
* Condition variables:
- Could be simplified significantly through the use of the thread
blocking mechanism. Removed a good deal of unnecessary code.
- Moved the ConditionVariableEntry "flags" parameter from Wait() to
Add(), and adjusted all places where condition variables are used
accordingly.
* snooze() uses thread_block_with_timeout() instead of a semaphore.
* Simplified thread interrupting in the signal and user debugger code.
Instead of separate functions for threads waiting on a semaphore or
condititon variable, we only have a single thread_interrupt(), now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25099 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -1,5 +1,5 @@
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/*
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* Copyright 2007, Ingo Weinhold, [email protected].
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* Copyright 2007-2008, Ingo Weinhold, [email protected].
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* Distributed under the terms of the MIT License.
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*/
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@@ -92,30 +92,36 @@ dump_condition_variable(int argc, char** argv)
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bool
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PrivateConditionVariableEntry::Add(const void* object)
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PrivateConditionVariableEntry::Add(const void* object, uint32 flags)
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{
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ASSERT(object != NULL);
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fThread = thread_get_current_thread();
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fFlags = 0;
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fResult = B_OK;
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InterruptsLocker _;
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SpinLocker locker(sConditionVariablesLock);
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// add to the queue for the variable
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fVariable = sConditionVariableHash.Lookup(object);
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if (fVariable)
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fVariable->fEntries.Add(this);
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else
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fResult = B_ENTRY_NOT_FOUND;
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return (fVariable != NULL);
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struct thread* thread = thread_get_current_thread();
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thread_prepare_to_block(thread, flags, THREAD_BLOCK_TYPE_CONDITION_VARIABLE,
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fVariable);
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if (fVariable == NULL) {
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SpinLocker threadLocker(thread_spinlock);
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thread_unblock_locked(thread, B_ENTRY_NOT_FOUND);
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return false;
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}
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// add to the queue for the variable
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fVariable->fEntries.Add(this);
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return true;
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}
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status_t
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PrivateConditionVariableEntry::Wait(uint32 flags)
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PrivateConditionVariableEntry::Wait()
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{
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if (!are_interrupts_enabled()) {
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panic("wait_for_condition_variable_entry() called with interrupts "
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@@ -124,77 +130,32 @@ PrivateConditionVariableEntry::Wait(uint32 flags)
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}
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InterruptsLocker _;
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SpinLocker threadLocker(thread_spinlock);
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SpinLocker locker(sConditionVariablesLock);
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// check whether this entry has already been notified
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// (set the flags while at it)
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if (fVariable == NULL)
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return fResult;
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fFlags = flags;
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// When interruptable, check pending signals first
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struct thread* thread = thread_get_current_thread();
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if (((flags & B_CAN_INTERRUPT)
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&& (thread->sig_pending & ~thread->sig_block_mask) != 0)
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|| ((flags & B_KILL_CAN_INTERRUPT)
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&& (thread->sig_pending & KILL_SIGNALS))) {
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// remove entry from the variables
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_Remove();
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return B_INTERRUPTED;
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}
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// wait
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thread->next_state = B_THREAD_WAITING;
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thread->condition_variable_entry = this;
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thread->sem.blocking = -1;
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locker.Unlock();
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scheduler_reschedule();
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status_t error = thread_block_locked(thread_get_current_thread());
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threadLocker.Unlock();
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return fResult;
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SpinLocker locker(sConditionVariablesLock);
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// remove entry from variable, if not done yet
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if (fVariable != NULL) {
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fVariable->fEntries.Remove(this);
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fVariable = NULL;
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}
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return error;
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}
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status_t
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PrivateConditionVariableEntry::Wait(const void* object, uint32 flags)
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{
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if (Add(object))
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return Wait(flags);
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if (Add(object, flags))
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return Wait();
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return B_ENTRY_NOT_FOUND;
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}
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/*! Removes the entry from its variable.
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Interrupts must be disabled, sConditionVariablesLock must be held.
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*/
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void
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PrivateConditionVariableEntry::_Remove()
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{
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if (fVariable) {
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fVariable->fEntries.Remove(this);
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fVariable = NULL;
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}
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}
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class PrivateConditionVariableEntry::Private {
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public:
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inline Private(PrivateConditionVariableEntry& entry)
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: fEntry(entry)
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{
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}
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inline uint32 Flags() const { return fEntry.fFlags; }
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inline void Remove() const { fEntry._Remove(); }
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inline void SetResult(status_t result) { fEntry.fResult = result; }
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private:
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PrivateConditionVariableEntry& fEntry;
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};
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// #pragma mark - PrivateConditionVariable
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@@ -306,15 +267,7 @@ PrivateConditionVariable::_Notify(bool all, status_t result)
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while (PrivateConditionVariableEntry* entry = fEntries.RemoveHead()) {
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entry->fVariable = NULL;
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struct thread* thread = entry->fThread;
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if (thread->condition_variable_entry != NULL)
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thread->condition_variable_entry->fResult = result;
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// wake up the thread
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thread->condition_variable_entry = NULL;
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if (thread->state == B_THREAD_WAITING)
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scheduler_enqueue_in_run_queue(thread);
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thread_unblock_locked(entry->fThread, B_OK);
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if (!all)
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break;
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@@ -325,41 +278,6 @@ PrivateConditionVariable::_Notify(bool all, status_t result)
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// #pragma mark -
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/*! Interrupts must be disabled, thread lock must be held.
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*/
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status_t
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condition_variable_interrupt_thread(struct thread* thread)
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{
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SpinLocker locker(sConditionVariablesLock);
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if (thread == NULL || thread->state != B_THREAD_WAITING
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|| thread->condition_variable_entry == NULL) {
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return B_BAD_VALUE;
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}
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PrivateConditionVariableEntry* entry = thread->condition_variable_entry;
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uint32 flags = PrivateConditionVariableEntry::Private(*entry).Flags();
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// interruptable?
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if ((flags & B_CAN_INTERRUPT) == 0
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&& ((flags & B_KILL_CAN_INTERRUPT) == 0
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|| (thread->sig_pending & KILL_SIGNALS) == 0)) {
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return B_NOT_ALLOWED;
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}
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PrivateConditionVariableEntry::Private(*entry).SetResult(B_INTERRUPTED);
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// remove entry from its variable
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PrivateConditionVariableEntry::Private(*entry).Remove();
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// wake up the thread
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thread->condition_variable_entry = NULL;
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scheduler_enqueue_in_run_queue(thread);
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return B_OK;
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}
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void
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condition_variable_init()
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{
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@@ -383,4 +301,3 @@ condition_variable_init()
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"\n"
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"Lists all existing condition variables\n", 0);
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}
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