Messed up logic last time - the cursor should now work as expected again in BTextView.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19856 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1455,7 +1455,7 @@ void
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BWindow::SetPulseRate(bigtime_t rate)
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BWindow::SetPulseRate(bigtime_t rate)
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{
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{
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// TODO: What about locking?!?
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// TODO: What about locking?!?
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if (rate < 0 || rate == fPulseRate || !(rate == 0 ^ fPulseRunner == NULL))
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if (rate < 0 || (rate == fPulseRate && !(rate == 0 ^ fPulseRunner == NULL)))
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return;
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return;
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fPulseRate = rate;
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fPulseRate = rate;
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