diff --git a/src/tests/kits/game/file_game_sound_test/FileSoundWindow.cpp b/src/tests/kits/game/file_game_sound_test/FileSoundWindow.cpp index 6fe392df33..80bace12f4 100644 --- a/src/tests/kits/game/file_game_sound_test/FileSoundWindow.cpp +++ b/src/tests/kits/game/file_game_sound_test/FileSoundWindow.cpp @@ -4,17 +4,22 @@ @version 1.0 */ + #include "FileSoundWindow.h" + +#include #include #include -#include #include #include -#include +#include #include +#include + #include #include + FileSoundWindow::FileSoundWindow(BRect windowBounds) :BWindow(windowBounds,"BFileGameSound test",B_TITLED_WINDOW,B_NOT_ZOOMABLE|B_NOT_RESIZABLE) { @@ -195,7 +200,7 @@ void FileSoundWindow::MessageReceived(BMessage *message) if (pausedValue != BFileGameSound::B_PAUSE_IN_PROGRESS) { status_t error; - char *label; + const char *label; if (paused) { paused = false; diff --git a/src/tests/kits/game/file_game_sound_test/FileSoundWindow.h b/src/tests/kits/game/file_game_sound_test/FileSoundWindow.h index dc658ae67b..d977585e91 100644 --- a/src/tests/kits/game/file_game_sound_test/FileSoundWindow.h +++ b/src/tests/kits/game/file_game_sound_test/FileSoundWindow.h @@ -4,15 +4,22 @@ @version 1.0 */ + #ifndef FILE_SOUND_WINDOW #define FILE_SOUND_WINDOW -#include -#include -#include -#include + +#include +#include #include +#include #include +#include +#include +#include +#include + + //message constants #define BROWSE_MSG 1 #define PLAY_MSG 2 diff --git a/src/tests/kits/game/file_game_sound_test/Jamfile b/src/tests/kits/game/file_game_sound_test/Jamfile index 1177df76ac..4271e33358 100644 --- a/src/tests/kits/game/file_game_sound_test/Jamfile +++ b/src/tests/kits/game/file_game_sound_test/Jamfile @@ -2,6 +2,6 @@ SubDir HAIKU_TOP src tests kits game file_game_sound_test ; SimpleTest file_game_sound_test : FileSoundTest.cpp FileSoundWindow.cpp - : game tracker be root + : game tracker be root $(TARGET_LIBSTDC++) ;