added a comment about 'parallel processing' of rect functions (due for next speed optimize 'step 2').
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11424 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,7 +1,7 @@
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/*
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/*
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definitions for used nVidia acceleration engine commands.
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definitions for used nVidia acceleration engine commands.
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Written by Rudolf Cornelissen 12/2004-1/2005
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Written by Rudolf Cornelissen 12/2004-2/2005
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*/
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*/
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#ifndef NV_ACC_H
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#ifndef NV_ACC_H
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@@ -61,6 +61,7 @@ typedef struct {
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} cmd_nv_image_blit;
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} cmd_nv_image_blit;
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//fixme: using nv4_gdi_rectangle_text for DMA acc. Differs slightly from this one!
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//fixme: using nv4_gdi_rectangle_text for DMA acc. Differs slightly from this one!
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//WARNING: nv4_gdi_rectangle_text can only do 32 unclipped rects at once!
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typedef struct {
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typedef struct {
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uint32 reserved00[0x0004];
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uint32 reserved00[0x0004];
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uint16 FifoFree; /* little endian (FIFO internal register) */
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uint16 FifoFree; /* little endian (FIFO internal register) */
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