BRect's OffsetBy takes a BPoint. Add a similar BRegion method to be more consistent. This one takes a const reference instead a complete BPoint object.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42476 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Clemens Zeidler
2011-07-24 23:53:12 +00:00
parent f7953fa769
commit c0dad949ee
2 changed files with 9 additions and 0 deletions
+1
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@@ -56,6 +56,7 @@ public:
void PrintToStream() const; void PrintToStream() const;
void OffsetBy(const BPoint& point);
void OffsetBy(int32 x, int32 y); void OffsetBy(int32 x, int32 y);
void MakeEmpty(); void MakeEmpty();
+8
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@@ -342,6 +342,14 @@ BRegion::PrintToStream() const
// #pragma mark - // #pragma mark -
void
BRegion::OffsetBy(const BPoint& point)
{
OffsetBy(point.x, point.y);
}
/*! \brief Offsets all region's rects, and bounds by the given values. /*! \brief Offsets all region's rects, and bounds by the given values.
\param dh The horizontal offset. \param dh The horizontal offset.
\param dv The vertical offset. \param dv The vertical offset.