diff --git a/docs/develop/ikteam/BinCompat.html b/docs/develop/ikteam/BinCompat.html
index 6048e871c8..51524fbb3e 100644
--- a/docs/develop/ikteam/BinCompat.html
+++ b/docs/develop/ikteam/BinCompat.html
@@ -76,6 +76,7 @@ should be binary compatible in no time!
class BFoo {
public:
BFoo();
+ ~BFoo();
void SomeFunc();
private:
int32 fBar;
@@ -117,7 +118,7 @@ should be binary compatible in no time!
int32s worth of data: fNewData1 through
fNewData4. The original implementation of BFoo has two extra
int32s which we can use, but that leaves us two int32s
- short. What to do? The easiest thing to do is create a data structure to hold
+ short. What to do? The easiest thing is to create a data structure to hold
your new data and convert one of the fUnused items into a pointer
to that structure:
@@ -155,8 +156,12 @@ should be binary compatible in no time!
}
- Voila! More data without making the class bigger. Notice the added
- destructor; make sure you're cleaning up your new (dynamically allocated) data.
+ Voila! More data without making the class bigger. Make sure you're cleaning up
+ your new (dynamically allocated) data in the destructor. NOTE: this trick
+ will only work if the class originally had a destructor! Adding a destructor
+ after the fact won't work for existing apps (since they won't call it), leading
+ to memory leaks. Fortunately, there are very few instances in the BeAPI where a
+ class doesn't have a destructor already declared.