Retooled the server-side font API to make it work better

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10788 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm
2005-01-17 02:04:21 +00:00
parent 76bf6f57d7
commit c1d0331e5b
3 changed files with 63 additions and 26 deletions
+36 -21
View File
@@ -73,70 +73,75 @@ class FontStyle : public SharedObject
public:
FontStyle(const char *filepath, FT_Face face);
~FontStyle(void);
ServerFont *Instantiate(float size, float rotation=0.0, float shear=90.0);
/*!
\fn bool FontStyle::IsFixedWidth(void)
\brief Determines whether the font's character width is fixed
\return true if fixed, false if not
*/
bool IsFixedWidth(void) { return is_fixedwidth; }
bool IsFixedWidth(void) const { return is_fixedwidth; }
/*!
\fn bool FontStyle::IsScalable(void)
\brief Determines whether the font can be scaled to any size
\return true if scalable, false if not
*/
bool IsScalable(void) { return is_scalable; }
bool IsScalable(void) const { return is_scalable; }
/*!
\fn bool FontStyle::HasKerning(void)
\brief Determines whether the font has kerning information
\return true if kerning info is available, false if not
*/
bool HasKerning(void) { return has_kerning; }
bool HasKerning(void) const { return has_kerning; }
/*!
\fn bool FontStyle::HasTuned(void)
\brief Determines whether the font contains strikes
\return true if it has strikes included, false if not
*/
bool HasTuned(void) { return has_bitmaps; }
bool HasTuned(void) const { return has_bitmaps; }
/*!
\fn bool FontStyle::TunedCount(void)
\brief Returns the number of strikes the style contains
\return The number of strikes the style contains
*/
int32 TunedCount(void) { return tunedcount; }
int32 TunedCount(void) const { return tunedcount; }
/*!
\fn bool FontStyle::GlyphCount(void)
\brief Returns the number of glyphs in the style
\return The number of glyphs the style contains
*/
uint16 GlyphCount(void) { return glyphcount; }
uint16 GlyphCount(void) const { return glyphcount; }
/*!
\fn bool FontStyle::CharMapCount(void)
\brief Returns the number of character maps the style contains
\return The number of character maps the style contains
*/
uint16 CharMapCount(void) { return charmapcount; }
const char *Name(void);
FontFamily *Family(void) { return family; }
uint16 CharMapCount(void) const { return charmapcount; }
const char *Name(void) const;
FontFamily *Family(void) const { return family; }
uint16 GetID(void) const { return fID; }
int32 GetFlags(void) const;
FT_Face GetFace(void);
uint16 GetFace(void) const { return fFace; }
const char *GetPath(void);
int16 ConvertToUnicode(uint16 c);
// TODO: Re-enable when I understand how the FT2 Cache system changed from
// 2.1.4 to 2.1.8
// int16 ConvertToUnicode(uint16 c);
protected:
uint16 TranslateStyleToFace(const char *name) const;
friend class FontFamily;
FontFamily *family;
uint16 glyphcount, charmapcount;
BString *name, *path;
BList *instances;
BString fName, fPath;
bool is_fixedwidth, is_scalable, has_kerning, has_bitmaps;
int32 tunedcount;
CachedFace cachedface;
uint8 format;
BRect fbounds;
uint16 fID;
uint16 fFace;
};
/*!
@@ -149,18 +154,28 @@ protected:
class FontFamily : public SharedObject
{
public:
FontFamily(const char *namestr);
FontFamily(const char *namestr, const uint16 &index);
~FontFamily(void);
const char *Name(void);
void AddStyle(const char *path, FT_Face face);
bool AddStyle(FontStyle *style);
void RemoveStyle(const char *style);
void RemoveStyle(FontStyle *style);
FontStyle *GetStyle(int32 index);
FontStyle *GetStyle(const char *style);
uint16 GetID(void) const { return fID; }
bool HasStyle(const char *style);
int32 CountStyles(void);
const char *GetStyle(int32 index);
FontStyle *GetStyle(const char *style);
int32 GetFlags(void);
protected:
BString *name;
BList *styles;
BString fName;
BList fStyles;
uint16 fID;
int32 fFlags;
};
#endif