Make the compiler happy. Shadowing super class methods with different signature is a very annoying C++ feature.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11069 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -70,6 +70,8 @@ public:
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void SetShadowOwner(team_id team);
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void SetShadowOwner(team_id team);
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team_id ShadowOwner() const;
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team_id ShadowOwner() const;
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virtual void WriteUserData(UserDataWriter &writer,
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user_partition_data *data);
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void WriteUserData(UserDataWriter &writer, bool shadow);
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void WriteUserData(UserDataWriter &writer, bool shadow);
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virtual void Dump(bool deep = true, int32 level = 0);
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virtual void Dump(bool deep = true, int32 level = 0);
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@@ -332,6 +332,13 @@ KDiskDevice::ShadowOwner() const
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return fShadowOwner;
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return fShadowOwner;
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}
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}
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// WriteUserData
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void
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KDiskDevice::WriteUserData(UserDataWriter &writer, user_partition_data *data)
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{
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return KPhysicalPartition::WriteUserData(writer, data);
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}
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// WriteUserData
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// WriteUserData
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void
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void
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KDiskDevice::WriteUserData(UserDataWriter &writer, bool shadow)
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KDiskDevice::WriteUserData(UserDataWriter &writer, bool shadow)
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