* style cleanup - no functional change

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37984 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Oliver Tappe
2010-08-09 15:12:43 +00:00
parent 557791732c
commit c34238562b
2 changed files with 66 additions and 57 deletions
@@ -7,6 +7,7 @@
* Stefano Ceccherini ([email protected]) * Stefano Ceccherini ([email protected])
*/ */
#include <cstdio> #include <cstdio>
#include <cstdlib> #include <cstdlib>
#include <cstring> #include <cstring>
@@ -18,22 +19,25 @@
#include "TextGapBuffer.h" #include "TextGapBuffer.h"
namespace BPrivate { namespace BPrivate {
static const int32 kTextGapBufferBlockSize = 2048; static const int32 kTextGapBufferBlockSize = 2048;
TextGapBuffer::TextGapBuffer() TextGapBuffer::TextGapBuffer()
: fItemCount(0), :
fBuffer(NULL), fItemCount(0),
fBufferCount(kTextGapBufferBlockSize + fItemCount), fBuffer(NULL),
fGapIndex(fItemCount), fBufferCount(kTextGapBufferBlockSize + fItemCount),
fGapCount(fBufferCount - fGapIndex), fGapIndex(fItemCount),
fScratchBuffer(NULL), fGapCount(fBufferCount - fGapIndex),
fScratchSize(0), fScratchBuffer(NULL),
fPasswordMode(false) fScratchSize(0),
fPasswordMode(false)
{ {
fBuffer = (char *)malloc(kTextGapBufferBlockSize + fItemCount); fBuffer = (char*)malloc(kTextGapBufferBlockSize + fItemCount);
fScratchBuffer = NULL; fScratchBuffer = NULL;
} }
@@ -46,7 +50,7 @@ TextGapBuffer::~TextGapBuffer()
void void
TextGapBuffer::InsertText(const char *inText, int32 inNumItems, int32 inAtIndex) TextGapBuffer::InsertText(const char* inText, int32 inNumItems, int32 inAtIndex)
{ {
if (inNumItems < 1) if (inNumItems < 1)
return; return;
@@ -69,7 +73,8 @@ TextGapBuffer::InsertText(const char *inText, int32 inNumItems, int32 inAtIndex)
void void
TextGapBuffer::InsertText(BFile *file, int32 fileOffset, int32 inNumItems, int32 inAtIndex) TextGapBuffer::InsertText(BFile* file, int32 fileOffset, int32 inNumItems,
int32 inAtIndex)
{ {
off_t fileSize; off_t fileSize;
@@ -162,7 +167,7 @@ TextGapBuffer::SizeGapTo(long inCount)
if (inCount == fGapCount) if (inCount == fGapCount)
return; return;
fBuffer = (char *)realloc(fBuffer, fItemCount + inCount); fBuffer = (char*)realloc(fBuffer, fItemCount + inCount);
memmove(fBuffer + fGapIndex + inCount, memmove(fBuffer + fGapIndex + inCount,
fBuffer + fGapIndex + fGapCount, fBuffer + fGapIndex + fGapCount,
fBufferCount - (fGapIndex + fGapCount)); fBufferCount - (fGapIndex + fGapCount));
@@ -172,10 +177,10 @@ TextGapBuffer::SizeGapTo(long inCount)
} }
const char * const char*
TextGapBuffer::GetString(int32 fromOffset, int32 *_numBytes) TextGapBuffer::GetString(int32 fromOffset, int32* _numBytes)
{ {
const char *result = ""; const char* result = "";
if (_numBytes == NULL) if (_numBytes == NULL)
return result; return result;
@@ -193,7 +198,7 @@ TextGapBuffer::GetString(int32 fromOffset, int32 *_numBytes)
} else { } else {
if (fScratchSize < numBytes) { if (fScratchSize < numBytes) {
fScratchBuffer = (char *)realloc(fScratchBuffer, numBytes); fScratchBuffer = (char*)realloc(fScratchBuffer, numBytes);
fScratchSize = numBytes; fScratchSize = numBytes;
} }
@@ -203,20 +208,20 @@ TextGapBuffer::GetString(int32 fromOffset, int32 *_numBytes)
result = fScratchBuffer; result = fScratchBuffer;
} }
// TODO: this could be improved. We are overwriting what we did some lines ago, // TODO: this could be improved. We are overwriting what we did some lines
// we could just avoid to do that. // ago, we could just avoid to do that.
if (fPasswordMode) { if (fPasswordMode) {
uint32 numChars = UTF8CountChars(result, numBytes); uint32 numChars = UTF8CountChars(result, numBytes);
uint32 charLen = UTF8CountBytes(B_UTF8_BULLET, 1); uint32 charLen = UTF8CountBytes(B_UTF8_BULLET, 1);
uint32 newSize = numChars * charLen; uint32 newSize = numChars * charLen;
if ((uint32)fScratchSize < newSize) { if ((uint32)fScratchSize < newSize) {
fScratchBuffer = (char *)realloc(fScratchBuffer, newSize); fScratchBuffer = (char*)realloc(fScratchBuffer, newSize);
fScratchSize = newSize; fScratchSize = newSize;
} }
result = fScratchBuffer; result = fScratchBuffer;
char *scratchPtr = fScratchBuffer; char* scratchPtr = fScratchBuffer;
for (uint32 i = 0; i < numChars; i++) { for (uint32 i = 0; i < numChars; i++) {
memcpy(scratchPtr, B_UTF8_BULLET, charLen); memcpy(scratchPtr, B_UTF8_BULLET, charLen);
scratchPtr += charLen; scratchPtr += charLen;
@@ -230,7 +235,7 @@ TextGapBuffer::GetString(int32 fromOffset, int32 *_numBytes)
bool bool
TextGapBuffer::FindChar(char inChar, long fromIndex, long *ioDelta) TextGapBuffer::FindChar(char inChar, long fromIndex, long* ioDelta)
{ {
long numChars = *ioDelta; long numChars = *ioDelta;
for (long i = 0; i < numChars; i++) { for (long i = 0; i < numChars; i++) {
@@ -247,10 +252,10 @@ TextGapBuffer::FindChar(char inChar, long fromIndex, long *ioDelta)
} }
const char * const char*
TextGapBuffer::Text() TextGapBuffer::Text()
{ {
const char *realText = RealText(); const char* realText = RealText();
if (fPasswordMode) { if (fPasswordMode) {
const uint32 numChars = UTF8CountChars(realText, Length()); const uint32 numChars = UTF8CountChars(realText, Length());
@@ -258,11 +263,11 @@ TextGapBuffer::Text()
uint32 newSize = numChars * bulletCharLen + 1; uint32 newSize = numChars * bulletCharLen + 1;
if ((uint32)fScratchSize < newSize) { if ((uint32)fScratchSize < newSize) {
fScratchBuffer = (char *)realloc(fScratchBuffer, newSize); fScratchBuffer = (char*)realloc(fScratchBuffer, newSize);
fScratchSize = newSize; fScratchSize = newSize;
} }
char *scratchPtr = fScratchBuffer; char* scratchPtr = fScratchBuffer;
for (uint32 i = 0; i < numChars; i++) { for (uint32 i = 0; i < numChars; i++) {
memcpy(scratchPtr, B_UTF8_BULLET, bulletCharLen); memcpy(scratchPtr, B_UTF8_BULLET, bulletCharLen);
scratchPtr += bulletCharLen; scratchPtr += bulletCharLen;
@@ -276,7 +281,7 @@ TextGapBuffer::Text()
} }
const char * const char*
TextGapBuffer::RealText() TextGapBuffer::RealText()
{ {
MoveGapTo(fItemCount); MoveGapTo(fItemCount);
@@ -290,7 +295,7 @@ TextGapBuffer::RealText()
void void
TextGapBuffer::GetString(int32 offset, int32 length, char *buffer) TextGapBuffer::GetString(int32 offset, int32 length, char* buffer)
{ {
if (buffer == NULL) if (buffer == NULL)
return; return;
@@ -308,7 +313,7 @@ TextGapBuffer::GetString(int32 offset, int32 length, char *buffer)
bool isEndBeforeGap = ((offset + length - 1) < fGapIndex); bool isEndBeforeGap = ((offset + length - 1) < fGapIndex);
if (isStartBeforeGap == isEndBeforeGap) { if (isStartBeforeGap == isEndBeforeGap) {
char *source = fBuffer + offset; char* source = fBuffer + offset;
if (!isStartBeforeGap) if (!isStartBeforeGap)
source += fGapCount; source += fGapCount;
@@ -5,57 +5,59 @@
* Authors: * Authors:
* Marc Flerackers ([email protected]) * Marc Flerackers ([email protected])
*/ */
#ifndef __TEXTGAPBUFFER_H #ifndef __TEXTGAPBUFFER_H
#define __TEXTGAPBUFFER_H #define __TEXTGAPBUFFER_H
#include <SupportDefs.h> #include <SupportDefs.h>
#include <TextView.h> #include <TextView.h>
class BFile; class BFile;
namespace BPrivate { namespace BPrivate {
class TextGapBuffer { class TextGapBuffer {
public: public:
TextGapBuffer(); TextGapBuffer();
virtual ~TextGapBuffer(); ~TextGapBuffer();
void InsertText(const char *inText, int32 inNumItems, void InsertText(const char* inText, int32 inNumItems,
int32 inAtIndex); int32 inAtIndex);
void InsertText(BFile *file, int32 fileOffset, int32 amount, void InsertText(BFile* file, int32 fileOffset,
int32 atIndex); int32 amount, int32 atIndex);
void RemoveRange(int32 start, int32 end); void RemoveRange(int32 start, int32 end);
void MoveGapTo(int32 toIndex); void MoveGapTo(int32 toIndex);
void SizeGapTo(int32 inCount); void SizeGapTo(int32 inCount);
bool FindChar(char inChar, int32 fromIndex, int32 *ioDelta); bool FindChar(char inChar, int32 fromIndex,
int32* ioDelta);
const char *Text(); const char* Text();
const char *RealText(); const char* RealText();
int32 Length() const; int32 Length() const;
const char *GetString(int32 fromOffset, int32 *numBytes); const char* GetString(int32 fromOffset, int32* numBytes);
void GetString(int32 offset, int32 length, char *buffer); void GetString(int32 offset, int32 length,
char* buffer);
char RealCharAt(int32 offset) const; char RealCharAt(int32 offset) const;
bool PasswordMode() const; bool PasswordMode() const;
void SetPasswordMode(bool); void SetPasswordMode(bool);
// void Resize(int32 size);
protected: protected:
int32 fItemCount; // logical count int32 fItemCount; // logical count
char * fBuffer; // allocated memory char* fBuffer; // allocated memory
int32 fBufferCount; // physical count int32 fBufferCount; // physical count
int32 fGapIndex; // gap position int32 fGapIndex; // gap position
int32 fGapCount; // gap count int32 fGapCount; // gap count
char * fScratchBuffer; // for GetString char* fScratchBuffer; // for GetString
int32 fScratchSize; // scratch size int32 fScratchSize; // scratch size
bool fPasswordMode; bool fPasswordMode;
}; };
@@ -78,6 +80,8 @@ TextGapBuffer::RealCharAt(int32 index) const
return index < fGapIndex ? fBuffer[index] : fBuffer[index + fGapCount]; return index < fGapIndex ? fBuffer[index] : fBuffer[index + fGapCount];
} }
} // namespace BPrivate } // namespace BPrivate
#endif //__TEXTGAPBUFFER_H #endif //__TEXTGAPBUFFER_H