* Cleaned up the header
* Reordered methods to group them logically * Use nothrow version of new when instantiating BCheckBox from archive. +alphabranch git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32687 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,126 +1,93 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: CheckBox.h
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// Author: Marc Flerackers ([email protected])
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// Description: BCheckBox displays an on/off control.
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//------------------------------------------------------------------------------
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/*
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* Copyright 2001-2009, Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT license.
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*/
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#ifndef _CHECK_BOX_H
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#define _CHECK_BOX_H
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// Standard Includes -----------------------------------------------------------
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// System Includes -------------------------------------------------------------
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#include <BeBuild.h>
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#include <Control.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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// Globals ---------------------------------------------------------------------
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// BCheckBox class -------------------------------------------------------------
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class BCheckBox : public BControl {
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public:
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BCheckBox(BRect frame,
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const char *name,
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const char *label,
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BMessage *message,
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uint32 resizingMode = B_FOLLOW_LEFT | B_FOLLOW_TOP,
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uint32 flags = B_WILL_DRAW | B_NAVIGABLE);
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BCheckBox(const char *name,
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const char *label,
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BMessage *message,
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uint32 flags = B_WILL_DRAW | B_NAVIGABLE);
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BCheckBox(const char *label,
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BMessage *message = NULL);
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virtual ~BCheckBox();
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BCheckBox(BRect frame, const char* name,
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const char* label, BMessage* message,
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uint32 resizingMode
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= B_FOLLOW_LEFT | B_FOLLOW_TOP,
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uint32 flags = B_WILL_DRAW | B_NAVIGABLE);
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BCheckBox(const char* name, const char* label,
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BMessage* message, uint32 flags
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= B_WILL_DRAW | B_NAVIGABLE);
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BCheckBox(const char* label,
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BMessage* message = NULL);
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BCheckBox(BMessage* archive);
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/* Archiving */
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BCheckBox(BMessage *archive);
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static BArchivable *Instantiate(BMessage *archive);
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virtual status_t Archive(BMessage *archive, bool deep = true) const;
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virtual ~BCheckBox();
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virtual void Draw(BRect updateRect);
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virtual void AttachedToWindow();
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virtual void MouseDown(BPoint point);
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static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage* archive,
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bool deep = true) const;
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virtual void MessageReceived(BMessage *message);
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virtual void WindowActivated(bool active);
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virtual void KeyDown(const char *bytes, int32 numBytes);
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virtual void MouseUp(BPoint point);
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virtual void MouseMoved(BPoint point, uint32 transit, const BMessage *message);
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virtual void DetachedFromWindow();
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virtual void SetValue(int32 value);
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virtual void GetPreferredSize(float *width, float *height);
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virtual void ResizeToPreferred();
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virtual status_t Invoke(BMessage *message = NULL);
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virtual void FrameMoved(BPoint newLocation);
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virtual void FrameResized(float width, float height);
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virtual void Draw(BRect updateRect);
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virtual BHandler *ResolveSpecifier(BMessage *message,
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int32 index,
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BMessage *specifier,
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int32 what,
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const char *property);
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virtual status_t GetSupportedSuites(BMessage *message);
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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virtual void AllAttached();
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virtual void AllDetached();
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virtual void MakeFocus(bool focused = true);
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virtual void AllAttached();
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virtual void AllDetached();
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virtual void FrameMoved(BPoint newLocation);
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virtual void FrameResized(float width, float height);
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virtual void WindowActivated(bool active);
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virtual status_t Perform(perform_code d, void *arg);
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virtual void MessageReceived(BMessage* message);
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virtual void InvalidateLayout(bool descendants = false);
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virtual void KeyDown(const char* bytes, int32 numBytes);
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virtual BSize MinSize();
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virtual BSize MaxSize();
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virtual BSize PreferredSize();
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virtual void MouseDown(BPoint point);
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virtual void MouseUp(BPoint point);
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virtual void MouseMoved(BPoint point, uint32 transit,
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const BMessage* dragMessage);
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virtual void GetPreferredSize(float* _width,
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float* _height);
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virtual void ResizeToPreferred();
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virtual void InvalidateLayout(bool descendants = false);
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virtual BSize MinSize();
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virtual BSize MaxSize();
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virtual BSize PreferredSize();
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virtual void MakeFocus(bool focused = true);
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virtual void SetValue(int32 value);
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virtual status_t Invoke(BMessage* message = NULL);
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virtual BHandler* ResolveSpecifier(BMessage* message,
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int32 index, BMessage* specifier,
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int32 what, const char* property);
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virtual status_t GetSupportedSuites(BMessage* message);
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virtual status_t Perform(perform_code code, void* data);
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private:
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// FBC padding
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virtual void _ReservedCheckBox1();
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virtual void _ReservedCheckBox2();
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virtual void _ReservedCheckBox3();
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virtual void _ReservedCheckBox1();
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virtual void _ReservedCheckBox2();
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virtual void _ReservedCheckBox3();
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private:
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BRect _CheckBoxFrame() const;
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BSize _ValidatePreferredSize();
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BRect _CheckBoxFrame() const;
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BSize _ValidatePreferredSize();
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private:
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// Forbidden
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BCheckBox& operator=(const BCheckBox&);
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BCheckBox &operator=(const BCheckBox &);
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BSize fPreferredSize;
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bool fOutlined;
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private:
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BSize fPreferredSize;
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bool fOutlined;
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};
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//------------------------------------------------------------------------------
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#endif // _CHECK_BOX_H
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/*
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* $Log $
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*
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* $Id $
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*
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*/
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