Including Clipboard.h could help.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5419 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -558,14 +558,14 @@ ShowImageView::DrawCaption()
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pos.y = bounds.bottom - fontHeight.descent - 5;
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pos.y = bounds.bottom - fontHeight.descent - 5;
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// background rectangle
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// background rectangle
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rect.Set(0, 0, (width-1)+2, (height-1)+2+1); // 2 for border and 1 for text shadow
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rect.Set(0, 0, (width-1)+4, (height-1)+4+1); // 2 for border and 1 for text shadow
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rect.OffsetTo(pos);
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rect.OffsetTo(pos);
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rect.OffsetBy(-1, -1-fontHeight.ascent); // -1 for border
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rect.OffsetBy(-3, -2-fontHeight.ascent); // -2 for border
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PushState();
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PushState();
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// draw background
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// draw background
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SetDrawingMode(B_OP_ALPHA);
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SetDrawingMode(B_OP_ALPHA);
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SetHighColor(0, 0, 255, 128);
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SetHighColor(192, 192, 192, 160);
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FillRect(rect);
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FillRect(rect);
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// draw text
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// draw text
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SetDrawingMode(B_OP_OVER);
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SetDrawingMode(B_OP_OVER);
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@@ -573,12 +573,12 @@ ShowImageView::DrawCaption()
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SetLowColor(B_TRANSPARENT_COLOR);
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SetLowColor(B_TRANSPARENT_COLOR);
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// text shadow
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// text shadow
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pos += BPoint(1, 1);
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pos += BPoint(1, 1);
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SetHighColor(0, 0, 0);
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SetHighColor(0, 0, 0, 128);
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SetPenSize(1);
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SetPenSize(1);
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DrawString(fCaption.String(), pos);
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DrawString(fCaption.String(), pos);
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// text
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// text
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pos -= BPoint(1, 1);
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pos -= BPoint(1, 1);
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SetHighColor(255, 255, 0);
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SetHighColor(255, 255, 255, 255);
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DrawString(fCaption.String(), pos);
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DrawString(fCaption.String(), pos);
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PopState();
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PopState();
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}
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}
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@@ -45,6 +45,7 @@
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#include <Screen.h>
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#include <Screen.h>
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#include <Roster.h>
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#include <Roster.h>
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#include <PrintJob.h>
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#include <PrintJob.h>
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#include <Clipboard.h>
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#include "ShowImageApp.h"
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#include "ShowImageApp.h"
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#include "ShowImageConstants.h"
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#include "ShowImageConstants.h"
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