app_server: Add tiled bitmap drawing routines
Change-Id: I9a7bd967f2cc95d815a66707b764cf5e33b3f8ed Reviewed-on: https://review.haiku-os.org/c/haiku/+/1962 Reviewed-by: Adrien Destugues <[email protected]>
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Adrien Destugues
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@@ -1,5 +1,5 @@
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/*
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* Copyright 2001-2015 Haiku, Inc. All rights reserved.
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* Copyright 2001-2019 Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _VIEW_H
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@@ -472,6 +472,12 @@ public:
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BPoint where);
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void DrawBitmap(const BBitmap* aBitmap);
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void DrawTiledBitmapAsync(const BBitmap* aBitmap,
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BRect viewRect, BPoint phase = B_ORIGIN);
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void DrawTiledBitmap(const BBitmap* aBitmap,
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BRect viewRect, BPoint phase = B_ORIGIN);
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void DrawChar(char aChar);
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void DrawChar(char aChar, BPoint location);
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void DrawString(const char* string,
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