app_server: Add tiled bitmap drawing routines

Change-Id: I9a7bd967f2cc95d815a66707b764cf5e33b3f8ed
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1962
Reviewed-by: Adrien Destugues <[email protected]>
This commit is contained in:
Kacper Kasper
2019-12-09 12:22:28 +00:00
committed by Adrien Destugues
parent 4dcc9761a7
commit c67dde0f2c
8 changed files with 373 additions and 100 deletions
+7 -1
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2001-2015 Haiku, Inc. All rights reserved.
* Copyright 2001-2019 Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _VIEW_H
@@ -472,6 +472,12 @@ public:
BPoint where);
void DrawBitmap(const BBitmap* aBitmap);
void DrawTiledBitmapAsync(const BBitmap* aBitmap,
BRect viewRect, BPoint phase = B_ORIGIN);
void DrawTiledBitmap(const BBitmap* aBitmap,
BRect viewRect, BPoint phase = B_ORIGIN);
void DrawChar(char aChar);
void DrawChar(char aChar, BPoint location);
void DrawString(const char* string,