Added minimal implementation to be able to Run() the application and to have MessageReceived() served. BApplication is aware of the registrar signature and names the looper port respectively.

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@378 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold
2002-07-21 22:46:58 +00:00
parent cef079abd9
commit c7f20c708d
+135 -1
View File
@@ -27,9 +27,14 @@
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// Standard Includes ----------------------------------------------------------- // Standard Includes -----------------------------------------------------------
#include <stdio.h>
// System Includes ------------------------------------------------------------- // System Includes -------------------------------------------------------------
#include <Application.h> #include <Application.h>
#include <Cursor.h>
#include <Locker.h>
#include <RegistrarDefs.h>
#include <Roster.h>
// Project Includes ------------------------------------------------------------ // Project Includes ------------------------------------------------------------
@@ -46,12 +51,58 @@ BLocker BApplication::_app_resources_lock("_app_resources_lock");
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
BApplication::BApplication(const char* signature)
// debugging
//#define DBG(x) x
#define DBG(x)
#define OUT printf
enum {
NOT_IMPLEMENTED = B_ERROR,
};
// Returns the looper name for a given signature: Normally "AppLooperPort",
// but in case of the registrar a special name.
static
const char*
looper_name_for(const char *signature)
{ {
if (signature && !strcmp(signature, kRegistrarSignature))
return kRosterPortName;
return "AppLooperPort";
}
//------------------------------------------------------------------------------
BApplication::BApplication(const char* signature)
: BLooper(looper_name_for(signature)),
fAppName(NULL),
fServerFrom(-1),
fServerTo(-1),
fServerHeap(NULL),
fPulseRate(500000),
fInitialWorkspace(0),
fDraggedMessage(NULL),
fPulseRunner(NULL),
fInitError(B_NO_INIT),
fReadyToRunCalled(false)
{
InitData(signature, NULL);
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
BApplication::BApplication(const char* signature, status_t* error) BApplication::BApplication(const char* signature, status_t* error)
: BLooper(looper_name_for(signature)),
fAppName(NULL),
fServerFrom(-1),
fServerTo(-1),
fServerHeap(NULL),
fPulseRate(500000),
fInitialWorkspace(0),
fDraggedMessage(NULL),
fPulseRunner(NULL),
fInitError(B_NO_INIT),
fReadyToRunCalled(false)
{ {
InitData(signature, error);
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
BApplication::~BApplication() BApplication::~BApplication()
@@ -59,6 +110,17 @@ BApplication::~BApplication()
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
BApplication::BApplication(BMessage* data) BApplication::BApplication(BMessage* data)
: BLooper(looper_name_for(NULL)),
fAppName(NULL),
fServerFrom(-1),
fServerTo(-1),
fServerHeap(NULL),
fPulseRate(500000),
fInitialWorkspace(0),
fDraggedMessage(NULL),
fPulseRunner(NULL),
fInitError(B_NO_INIT),
fReadyToRunCalled(false)
{ {
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
@@ -74,6 +136,7 @@ BArchivable* BApplication::Instantiate(BMessage* data)
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
status_t BApplication::Archive(BMessage* data, bool deep) const status_t BApplication::Archive(BMessage* data, bool deep) const
{ {
return NOT_IMPLEMENTED;
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
status_t BApplication::InitCheck() const status_t BApplication::InitCheck() const
@@ -83,14 +146,54 @@ status_t BApplication::InitCheck() const
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
thread_id BApplication::Run() thread_id BApplication::Run()
{ {
AssertLocked();
if (fRunCalled)
{
// Not allowed to call Run() more than once
// TODO: test
// find out what message is actually here
debugger("");
}
fTaskID = find_thread(NULL);
if (fMsgPort == B_NO_MORE_PORTS || fMsgPort == B_BAD_VALUE)
{
return fMsgPort;
}
fRunCalled = true;
run_task();
return fTaskID;
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::Quit() void BApplication::Quit()
{ {
if (!IsLocked()) {
const char* name = Name();
if (!name)
name = "no-name";
printf("ERROR - you must Lock a looper before calling Quit(), "
"team=%ld, looper=%s", Team(), name);
}
// Set the termination flag. That's sufficient in some cases.
fTerminating = true;
// Delete the object, if not running only.
if (!fRunCalled)
delete this;
// In case another thread called Quit(), things are a bit more complicated.
// BLooper::Quit() handles that gracefully.
else if (find_thread(NULL) != fTaskID)
BLooper::Quit();
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
bool BApplication::QuitRequested() bool BApplication::QuitRequested()
{ {
// No windows -- nothing to do.
return BLooper::QuitRequested();
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::Pulse() void BApplication::Pulse()
@@ -103,6 +206,7 @@ void BApplication::ReadyToRun()
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::MessageReceived(BMessage* msg) void BApplication::MessageReceived(BMessage* msg)
{ {
BLooper::MessageReceived(msg);
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::ArgvReceived(int32 argc, char** argv) void BApplication::ArgvReceived(int32 argc, char** argv)
@@ -125,6 +229,7 @@ BHandler* BApplication::ResolveSpecifier(BMessage* msg, int32 index,
BMessage* specifier, int32 form, BMessage* specifier, int32 form,
const char* property) const char* property)
{ {
return NULL; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::ShowCursor() void BApplication::ShowCursor()
@@ -145,6 +250,7 @@ void BApplication::ObscureCursor()
bool BApplication::IsCursorHidden() const bool BApplication::IsCursorHidden() const
{ {
// TODO: talk to app_server // TODO: talk to app_server
return false; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::SetCursor(const void* cursor) void BApplication::SetCursor(const void* cursor)
@@ -185,10 +291,12 @@ int32 BApplication::CountLoopers() const
{ {
// Tough nut to crack; not documented *anywhere*. Dug down into BLooper and // Tough nut to crack; not documented *anywhere*. Dug down into BLooper and
// found its private sLooperCount var // found its private sLooperCount var
return 0; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
BLooper* BApplication::LooperAt(int32 index) const BLooper* BApplication::LooperAt(int32 index) const
{ {
return NULL; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
bool BApplication::IsLaunching() const bool BApplication::IsLaunching() const
@@ -203,10 +311,12 @@ status_t BApplication::GetAppInfo(app_info* info) const
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
BResources* BApplication::AppResources() BResources* BApplication::AppResources()
{ {
return NULL; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::DispatchMessage(BMessage* an_event, BHandler* handler) void BApplication::DispatchMessage(BMessage* an_event, BHandler* handler)
{ {
BLooper::DispatchMessage(an_event, handler);
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::SetPulseRate(bigtime_t rate) void BApplication::SetPulseRate(bigtime_t rate)
@@ -216,10 +326,12 @@ void BApplication::SetPulseRate(bigtime_t rate)
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
status_t BApplication::GetSupportedSuites(BMessage* data) status_t BApplication::GetSupportedSuites(BMessage* data)
{ {
return NOT_IMPLEMENTED;
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
status_t BApplication::Perform(perform_code d, void* arg) status_t BApplication::Perform(perform_code d, void* arg)
{ {
return NOT_IMPLEMENTED;
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
BApplication::BApplication(uint32 signature) BApplication::BApplication(uint32 signature)
@@ -232,6 +344,7 @@ BApplication::BApplication(const BApplication& rhs)
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
BApplication& BApplication::operator=(const BApplication& rhs) BApplication& BApplication::operator=(const BApplication& rhs)
{ {
return *this;
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::_ReservedApplication1() void BApplication::_ReservedApplication1()
@@ -268,14 +381,25 @@ void BApplication::_ReservedApplication8()
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
bool BApplication::ScriptReceived(BMessage* msg, int32 index, BMessage* specifier, int32 form, const char* property) bool BApplication::ScriptReceived(BMessage* msg, int32 index, BMessage* specifier, int32 form, const char* property)
{ {
return false; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::run_task() void BApplication::run_task()
{ {
task_looper();
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::InitData(const char* signature, status_t* error) void BApplication::InitData(const char* signature, status_t* error)
{ {
// check signature
fAppName = signature;
// ...
// check the looper
// ...
// everything went fine
fInitError = B_OK;
if (error)
*error = fInitError;
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::BeginRectTracking(BRect r, bool trackWhole) void BApplication::BeginRectTracking(BRect r, bool trackWhole)
@@ -296,14 +420,17 @@ void BApplication::setup_server_heaps()
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void* BApplication::rw_offs_to_ptr(uint32 offset) void* BApplication::rw_offs_to_ptr(uint32 offset)
{ {
return NULL; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void* BApplication::ro_offs_to_ptr(uint32 offset) void* BApplication::ro_offs_to_ptr(uint32 offset)
{ {
return NULL; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void* BApplication::global_ro_offs_to_ptr(uint32 offset) void* BApplication::global_ro_offs_to_ptr(uint32 offset)
{ {
return NULL; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::connect_to_app_server() void BApplication::connect_to_app_server()
@@ -324,10 +451,12 @@ void BApplication::write_drag(_BSession_* session, BMessage* a_message)
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
bool BApplication::quit_all_windows(bool force) bool BApplication::quit_all_windows(bool force)
{ {
return false; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
bool BApplication::window_quit_loop(bool, bool) bool BApplication::window_quit_loop(bool, bool)
{ {
return false; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void BApplication::do_argv(BMessage* msg) void BApplication::do_argv(BMessage* msg)
@@ -336,22 +465,27 @@ void BApplication::do_argv(BMessage* msg)
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
uint32 BApplication::InitialWorkspace() uint32 BApplication::InitialWorkspace()
{ {
return 0; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
int32 BApplication::count_windows(bool incl_menus) const int32 BApplication::count_windows(bool incl_menus) const
{ {
return 0; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
BWindow* BApplication::window_at(uint32 index, bool incl_menus) const BWindow* BApplication::window_at(uint32 index, bool incl_menus) const
{ {
return NULL; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
status_t BApplication::get_window_list(BList* list, bool incl_menus) const status_t BApplication::get_window_list(BList* list, bool incl_menus) const
{ {
return NOT_IMPLEMENTED;
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
int32 BApplication::async_quit_entry(void* data) int32 BApplication::async_quit_entry(void* data)
{ {
return 0; // not implemented
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------