* Coding style cleanup.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43198 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2011-11-06 08:23:41 +00:00
parent 88b4c422fe
commit c80c50772e
+44 -36
View File
@@ -1,10 +1,11 @@
/* /*
* Copyright 2002-2009, Haiku, Inc. All Rights Reserved. * Copyright 2002-2011, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License. * Distributed under the terms of the MIT License.
*/ */
#ifndef _NODE_H #ifndef _NODE_H
#define _NODE_H #define _NODE_H
#include <Statable.h> #include <Statable.h>
@@ -16,11 +17,11 @@ struct entry_ref;
struct node_ref { struct node_ref {
node_ref(); node_ref();
node_ref(const node_ref &ref); node_ref(const node_ref& ref);
bool operator==(const node_ref &ref) const; bool operator==(const node_ref& ref) const;
bool operator!=(const node_ref &ref) const; bool operator!=(const node_ref& ref) const;
node_ref& operator=(const node_ref &ref); node_ref& operator=(const node_ref& ref);
dev_t device; dev_t device;
ino_t node; ino_t node;
@@ -30,21 +31,21 @@ struct node_ref {
class BNode : public BStatable { class BNode : public BStatable {
public: public:
BNode(); BNode();
BNode(const entry_ref *ref); BNode(const entry_ref* ref);
BNode(const BEntry *entry); BNode(const BEntry* entry);
BNode(const char *path); BNode(const char* path);
BNode(const BDirectory *dir, const char *path); BNode(const BDirectory* dir, const char* path);
BNode(const BNode &node); BNode(const BNode& node);
virtual ~BNode(); virtual ~BNode();
status_t InitCheck() const; status_t InitCheck() const;
virtual status_t GetStat(struct stat *st) const; virtual status_t GetStat(struct stat* st) const;
status_t SetTo(const entry_ref *ref); status_t SetTo(const entry_ref* ref);
status_t SetTo(const BEntry *entry); status_t SetTo(const BEntry* entry);
status_t SetTo(const char *path); status_t SetTo(const char* path);
status_t SetTo(const BDirectory *dir, const char *path); status_t SetTo(const BDirectory* dir, const char* path);
void Unset(); void Unset();
status_t Lock(); status_t Lock();
@@ -52,23 +53,30 @@ public:
status_t Sync(); status_t Sync();
ssize_t WriteAttr(const char *name, type_code type, off_t offset, ssize_t WriteAttr(const char* name, type_code type,
const void *buffer, size_t len); off_t offset, const void* buffer,
ssize_t ReadAttr(const char *name, type_code type, off_t offset, size_t length);
void *buffer, size_t len) const; ssize_t ReadAttr(const char* name, type_code type,
status_t RemoveAttr(const char *name); off_t offset, void* buffer,
status_t RenameAttr(const char *oldname, const char *newname); size_t length) const;
status_t GetAttrInfo(const char *name, struct attr_info *info) const; status_t RemoveAttr(const char* name);
status_t GetNextAttrName(char *buffer); status_t RenameAttr(const char* oldName,
const char* newName);
status_t GetAttrInfo(const char* name,
struct attr_info* info) const;
status_t GetNextAttrName(char* buffer);
status_t RewindAttrs(); status_t RewindAttrs();
status_t WriteAttrString(const char *name, const BString *data); status_t WriteAttrString(const char* name,
status_t ReadAttrString(const char *name, BString *result) const; const BString* data);
status_t ReadAttrString(const char* name,
BString* result) const;
BNode& operator=(const BNode &node); BNode& operator=(const BNode& node);
bool operator==(const BNode &node) const; bool operator==(const BNode& node) const;
bool operator!=(const BNode &node) const; bool operator!=(const BNode& node) const;
int Dup(); // This should be "const" but R5's is not... Ugggh. int Dup();
// This should be "const" but R5's is not... Ugggh.
private: private:
friend class BFile; friend class BFile;
@@ -87,21 +95,21 @@ private:
virtual void close_fd(); virtual void close_fd();
void set_status(status_t newStatus); void set_status(status_t newStatus);
status_t _SetTo(int fd, const char *path, bool traverse); status_t _SetTo(int fd, const char* path, bool traverse);
status_t _SetTo(const entry_ref *ref, bool traverse); status_t _SetTo(const entry_ref* ref, bool traverse);
virtual status_t set_stat(struct stat &st, uint32 what); virtual status_t set_stat(struct stat& st, uint32 what);
status_t _GetStat(struct stat *st) const; status_t _GetStat(struct stat* st) const;
virtual status_t _GetStat(struct stat_beos *st) const; virtual status_t _GetStat(struct stat_beos* st) const;
status_t InitAttrDir();
private: private:
uint32 rudeData[4]; uint32 rudeData[4];
int fFd; int fFd;
int fAttrFd; int fAttrFd;
status_t fCStatus; status_t fCStatus;
status_t InitAttrDir();
}; };
#endif // _NODE_H #endif // _NODE_H