* More consequent handling of libsupc++. configure looks it up now and
provides it via BuildConfig. We link everything against it. * Temporarily pass --no-undefined to the linker. Should be in the compiler specs, but isn't in the gcc 4 I built. * Define _BEOS_R5_COMPATIBLE_ macro when building with gcc 2. Can be used in headers for instance. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14913 a95241bf-73f2-0310-859d-f6bbb57e9c96
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+13
-7
@@ -160,10 +160,12 @@ for level in $(HAIKU_DEBUG_LEVELS[2-]) {
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HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ;
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}
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# gcc version dependent defines
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# if $(HAIKU_GCC_VERSION[1]) >= 3 {
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# HAIKU_DEFINES += __FUNCTION__=__func__ ;
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# }
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if $(HAIKU_GCC_VERSION[1]) >= 3 {
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# TODO: Temporary work-around. Should be defined in the compiler specs
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HAIKU_LINKFLAGS += -Xlinker --no-undefined ;
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} else {
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HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ;
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}
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# private kernel headers do be used when compiling kernel code
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HAIKU_PRIVATE_KERNEL_HEADERS =
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@@ -185,10 +187,12 @@ if $(HAIKU_SHARED_LIBSTDC++) {
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}
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# the C++ support library
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if $(HAIKU_GCC_VERSION[1]) < 3 {
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HAIKU_LIBSUPC++ = ;
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if $(HAIKU_SHARED_LIBSUPC++) {
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HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ;
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} else if $(HAIKU_STATIC_LIBSUPC++) {
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HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ;
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} else {
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HAIKU_LIBSUPC++ = supc++ ;
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HAIKU_LIBSTDC++ = ;
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}
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# library and executable glue code
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@@ -203,6 +207,8 @@ HAIKU_LIBRARY_BEGIN_GLUE_CODE =
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<src!system!glue>init_term_dyn.o
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;
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HAIKU_LIBRARY_END_GLUE_CODE =
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# TODO: For the time being always link against libsupc++.a.
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$(HAIKU_STATIC_LIBSUPC++)
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crtend.o
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<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
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;
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