Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17538 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -85,30 +85,30 @@ _BWidthBuffer_::StringWidth(const char *inText, int32 fromOffset, int32 length,
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{
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if (inText == NULL)
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return 0;
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int32 index = 0;
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if (!FindTable(inStyle, &index))
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index = InsertTable(inStyle);
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char *text = NULL;
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int32 numChars = 0;
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int32 textLen = 0;
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const float fontSize = inStyle->Size();
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float stringWidth = 0;
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if (length > 0) {
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for (int32 charLen = 0, currentOffset = fromOffset;
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currentOffset < fromOffset + length;
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currentOffset += charLen) {
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currentOffset < fromOffset + length;
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currentOffset += charLen) {
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charLen = UTF8NextCharLen(inText + currentOffset);
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// End of string, bail out
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if (charLen == 0)
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break;
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// Some magic, to uniquely identify this charachter
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const uint32 value = CharToCode(inText + currentOffset, charLen);
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float escapement;
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if (GetEscapement(value, index, &escapement)) {
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// Well, we've got a match for this charachter
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@@ -125,7 +125,7 @@ _BWidthBuffer_::StringWidth(const char *inText, int32 fromOffset, int32 length,
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}
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}
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}
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if (text != NULL) {
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// We've found some charachters which aren't yet in the hash table.
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// Get their width via HashEscapements()
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@@ -172,11 +172,12 @@ _BWidthBuffer_::FindTable(const BFont *inStyle, int32 *outIndex)
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for (int32 i = 0; i < fItemCount; i++) {
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#if USE_DANO_WIDTHBUFFER
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if (*inStyle == fBuffer[i].font) {
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if (*inStyle == fBuffer[i].font)
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#else
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if (fontSize == fBuffer[i].fontSize
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&& fontCode == fBuffer[i].fontCode) {
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&& fontCode == fBuffer[i].fontCode)
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#endif
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{
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tableIndex = i;
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break;
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}
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@@ -283,24 +284,24 @@ _BWidthBuffer_::HashEscapements(const char *inText, int32 numChars, int32 textLe
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{
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float *escapements = new float[numChars];
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inStyle->GetEscapements(inText, numChars, escapements);
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_width_table_ &table = fBuffer[tableIndex];
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hashed_escapement *widths = static_cast<hashed_escapement *>(table.widths);
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int32 offset = 0;
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int32 charCount = 0;
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// Insert the escapements into the hash table
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do {
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const int32 charLen = UTF8NextCharLen(inText + offset);
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if (charLen == 0)
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break;
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const uint32 value = CharToCode(inText + offset, charLen);
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uint32 hashed = Hash(value) & (table.tableCount - 1);
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uint32 found = widths[hashed].code;
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// Check if the value is already in the table
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if (found != value) {
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while ((found = widths[hashed].code) != kInvalidCode) {
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@@ -309,13 +310,13 @@ _BWidthBuffer_::HashEscapements(const char *inText, int32 numChars, int32 textLe
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if (++hashed >= (uint32)table.tableCount)
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hashed = 0;
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}
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if (found == kInvalidCode) {
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// The value is not in the table. Add it.
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widths[hashed].code = value;
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widths[hashed].escapement = escapements[charCount];
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table.hashCount++;
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// We always keep some free space in the hash table
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// TODO: Not sure how much space, currently we double
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// the current size when hashCount is at least 2/3 of
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@@ -323,7 +324,7 @@ _BWidthBuffer_::HashEscapements(const char *inText, int32 numChars, int32 textLe
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if (table.tableCount * 2 / 3 <= table.hashCount) {
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table.hashCount = 0;
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const int32 newSize = table.tableCount * 2;
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// Create and initialize a new hash table
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hashed_escapement *newWidths = new hashed_escapement[newSize];
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@@ -341,7 +342,7 @@ _BWidthBuffer_::HashEscapements(const char *inText, int32 numChars, int32 textLe
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}
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}
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table.tableCount = newSize;
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// Delete the old table, and put the new pointer into the _width_table_
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delete[] widths;
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widths = newWidths;
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@@ -351,7 +352,7 @@ _BWidthBuffer_::HashEscapements(const char *inText, int32 numChars, int32 textLe
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charCount++;
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offset += charLen;
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} while (offset < textLen);
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// Calculate the width of the string
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float width = 0;
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for (int32 x = 0; x < numChars; x++)
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