BMenu: Replace min_c and max_c
... with std:min and std:max
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@@ -13,7 +13,9 @@
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#include <Menu.h>
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#include <algorithm>
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#include <new>
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#include <ctype.h>
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#include <string.h>
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@@ -2039,11 +2041,11 @@ BMenu::_RemoveItems(int32 index, int32 count, BMenuItem* item,
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}
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} else {
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// We iterate backwards because it's simpler
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int32 i = min_c(index + count - 1, fItems.CountItems() - 1);
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int32 i = std::min(index + count - 1, fItems.CountItems() - 1);
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// NOTE: the range check for "index" is done after
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// calculating the last index to be removed, so
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// that the range is not "shifted" unintentionally
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index = max_c(0, index);
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index = std::max((int32)0, index);
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for (; i >= index; i--) {
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item = static_cast<BMenuItem*>(fItems.ItemAt(i));
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if (item != NULL) {
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@@ -2235,7 +2237,7 @@ BMenu::_ComputeColumnLayout(int32 index, bool bestFit, bool moveItems,
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if (item->fSubmenu != NULL)
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width += item->Frame().Height();
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frame.right = max_c(frame.right, width + fPad.left + fPad.right);
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frame.right = std::max(frame.right, width + fPad.left + fPad.right);
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frame.bottom = item->fBounds.bottom;
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}
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@@ -2257,7 +2259,7 @@ BMenu::_ComputeColumnLayout(int32 index, bool bestFit, bool moveItems,
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}
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if (fMaxContentWidth > 0)
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frame.right = min_c(frame.right, fMaxContentWidth);
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frame.right = std::min(frame.right, fMaxContentWidth);
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if (moveItems) {
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for (int32 i = 0; i < fItems.CountItems(); i++)
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@@ -2290,7 +2292,7 @@ BMenu::_ComputeRowLayout(int32 index, bool bestFit, bool moveItems,
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+ fPad.right;
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frame.right = item->Frame().right + 1.0f;
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frame.bottom = max_c(frame.bottom, height + fPad.top + fPad.bottom);
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frame.bottom = std::max(frame.bottom, height + fPad.top + fPad.bottom);
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}
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if (moveItems) {
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@@ -2312,10 +2314,10 @@ BMenu::_ComputeMatrixLayout(BRect &frame)
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for (int32 i = 0; i < CountItems(); i++) {
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BMenuItem* item = ItemAt(i);
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if (item != NULL) {
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frame.left = min_c(frame.left, item->Frame().left);
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frame.right = max_c(frame.right, item->Frame().right);
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frame.top = min_c(frame.top, item->Frame().top);
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frame.bottom = max_c(frame.bottom, item->Frame().bottom);
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frame.left = std::min(frame.left, item->Frame().left);
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frame.right = std::max(frame.right, item->Frame().right);
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frame.top = std::min(frame.top, item->Frame().top);
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frame.bottom = std::max(frame.bottom, item->Frame().bottom);
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}
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}
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}
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