Menu and friends: Style fixes, no functional
... changes intended. * 80 char limit fixes * Indentation fixes * Braces style fixes * Use ternary operator where appropriate * Rename menuItem to just item and declare it once outside the loop * Omit 3rd param of GetMouse() because it is default * Rename variables eg state => focused and menu => submenu * Indent comments below line they apply to * Reword some comments * Add some #pragmas
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@@ -42,7 +42,7 @@ public:
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virtual void AllAttached();
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virtual void MouseDown(BPoint where);
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virtual void KeyDown(const char* bytes, int32 numBytes);
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virtual void MakeFocus(bool state);
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virtual void MakeFocus(bool focused);
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virtual void MessageReceived(BMessage* message);
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virtual void WindowActivated(bool state);
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virtual void MouseUp(BPoint where);
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