* Renamed get_team_death_entry() to team_get_death_entry() and make it available
to other kernel components. * wait_for_thread_etc() will now search the team's death entries in case the thread is already gone; also resume_thread() is now done later, and its return code will no longer matter (as we already have our death entry, no matter if the thread is gone now or not). * The fibo_load_image test now works as expected (only tested with low numbers yet, though - the mean testing comes later (first comes functionality) :-)) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19758 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,5 +1,5 @@
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/*
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* Copyright 2004-2005, Haiku Inc.
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* Copyright 2004-2007, Haiku Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _TEAM_H
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@@ -28,6 +28,8 @@ team_id team_get_current_team_id(void);
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status_t team_get_address_space(team_id id, struct vm_address_space **_addressSpace);
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char **user_team_get_arguments(void);
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int user_team_get_arg_count(void);
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status_t team_get_death_entry(struct team *team, thread_id child,
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struct death_entry *death, struct death_entry **_freeDeath);
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bool team_is_valid(team_id id);
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struct team *team_get_team_struct_locked(team_id id);
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int32 team_max_teams(void);
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