loader: load all available file/partitioning system modules.

* This fixes booting on virtualbox with UEFI, where it
  fails to identify CDs as BOOT_METHOD_CD, such that the
  write_overlay driver doesn't get loaded, causing a
  panic in the kernel trying to mount the boot device.

Change-Id: I63046d976661500227604bf01cc1631f1ae2b608
Reviewed-on: https://review.haiku-os.org/c/1406
Reviewed-by: waddlesplash <[email protected]>
This commit is contained in:
Jessica Hamilton
2019-04-18 16:40:01 +00:00
committed by waddlesplash
parent 3a75ef9ad1
commit ce624c696f
+17 -92
View File
@@ -5,20 +5,20 @@
#include "loader.h" #include "loader.h"
#include "elf.h"
#include "RootFileSystem.h" #include "RootFileSystem.h"
#include "elf.h"
#include <directories.h>
#include <OS.h> #include <OS.h>
#include <util/list.h>
#include <boot/stage2.h>
#include <boot/vfs.h>
#include <boot/platform.h>
#include <boot/stdio.h>
#include <boot/partitions.h> #include <boot/partitions.h>
#include <boot/platform.h>
#include <boot/stage2.h>
#include <boot/stdio.h>
#include <boot/vfs.h>
#include <directories.h>
#include <util/list.h>
#include <unistd.h>
#include <string.h> #include <string.h>
#include <unistd.h>
#ifndef BOOT_ARCH #ifndef BOOT_ARCH
@@ -45,14 +45,11 @@ static const char *sKernelPaths[][2] = {
{NULL, NULL}, {NULL, NULL},
}; };
static const char *sAddonPaths[] = { static const char* sAddonPaths[] = {kVolumeLocalSystemKernelAddonsDirectory,
kVolumeLocalSystemKernelAddonsDirectory,
kVolumeLocalCommonNonpackagedKernelAddonsDirectory, kVolumeLocalCommonNonpackagedKernelAddonsDirectory,
kVolumeLocalCommonKernelAddonsDirectory, kVolumeLocalCommonKernelAddonsDirectory,
kVolumeLocalUserNonpackagedKernelAddonsDirectory, kVolumeLocalUserNonpackagedKernelAddonsDirectory,
kVolumeLocalUserKernelAddonsDirectory, kVolumeLocalUserKernelAddonsDirectory, NULL};
NULL
};
static int static int
@@ -163,7 +160,8 @@ load_modules_from(BootVolume& volume, const char* path)
status_t status = elf_load_image(modules, name); status_t status = elf_load_image(modules, name);
if (status != B_OK) if (status != B_OK)
dprintf("Could not load \"%s\" error %" B_PRIx32 "\n", name, status); dprintf("Could not load \"%s\" error %" B_PRIx32 "\n", name,
status);
} }
modules->Close(cookie); modules->Close(cookie);
@@ -173,67 +171,13 @@ load_modules_from(BootVolume& volume, const char* path)
} }
/** Loads a module by module name. This basically works in the same
* way as the kernel module loader; it will cut off the last part
* of the module name until it could find a module and loads it.
* It tests both, kernel and user module directories.
*/
static status_t
load_module(BootVolume& volume, const char* name)
{
char moduleName[B_FILE_NAME_LENGTH];
if (strlcpy(moduleName, name, sizeof(moduleName)) > sizeof(moduleName))
return B_NAME_TOO_LONG;
for (int32 i = 0; sAddonPaths[i]; i++) {
// get base path
int baseFD = open_maybe_packaged(volume, sAddonPaths[i], O_RDONLY);
if (baseFD < B_OK)
continue;
Directory *base = (Directory *)get_node_from(baseFD);
if (base == NULL) {
close(baseFD);
continue;
}
while (true) {
int fd = open_from(base, moduleName, O_RDONLY);
if (fd >= B_OK) {
struct stat stat;
if (fstat(fd, &stat) != 0 || !S_ISREG(stat.st_mode))
return B_BAD_VALUE;
status_t status = elf_load_image(base, moduleName);
close(fd);
close(baseFD);
return status;
}
// cut off last name element (or stop trying if there are no more)
char *last = strrchr(moduleName, '/');
if (last != NULL)
last[0] = '\0';
else
break;
}
close(baseFD);
}
return B_OK;
}
status_t status_t
load_modules(stage2_args* args, BootVolume& volume) load_modules(stage2_args* args, BootVolume& volume)
{ {
int32 failed = 0; int32 failed = 0;
// ToDo: this should be mostly replaced by a hardware oriented detection mechanism // ToDo: this should be mostly replaced by a hardware oriented detection
// mechanism
int32 i = 0; int32 i = 0;
for (; sAddonPaths[i]; i++) { for (; sAddonPaths[i]; i++) {
@@ -258,31 +202,12 @@ load_modules(stage2_args* args, BootVolume& volume)
} }
// and now load all partitioning and file system modules // and now load all partitioning and file system modules
// needed to identify the boot volume
if (!gBootVolume.GetBool(BOOT_VOLUME_BOOTED_FROM_IMAGE, false)
&& gBootVolume.GetInt32(BOOT_METHOD, BOOT_METHOD_DEFAULT)
!= BOOT_METHOD_CD) {
// iterate over the mounted volumes and load their file system
Partition *partition;
if (gRoot->GetPartitionFor(volume.RootDirectory(), &partition)
== B_OK) {
while (partition != NULL) {
load_module(volume, partition->ModuleName());
partition = partition->Parent();
}
}
} else {
// The boot image should only contain the file system
// needed to boot the system, so we just load it.
// ToDo: this is separate from the fall back from above
// as this piece will survive a more intelligent module
// loading approach...
char path[B_FILE_NAME_LENGTH]; char path[B_FILE_NAME_LENGTH];
snprintf(path, sizeof(path), "%s/%s", sAddonPaths[0], "file_systems"); snprintf(path, sizeof(path), "%s/%s", sAddonPaths[0], "file_systems");
load_modules_from(volume, path); load_modules_from(volume, path);
} snprintf(
path, sizeof(path), "%s/%s", sAddonPaths[0], "partitioning_systems");
load_modules_from(volume, path);
return B_OK; return B_OK;
} }