diff --git a/src/kits/interface/MenuItem.cpp b/src/kits/interface/MenuItem.cpp index 114ca14897..1f132cd240 100644 --- a/src/kits/interface/MenuItem.cpp +++ b/src/kits/interface/MenuItem.cpp @@ -36,59 +36,66 @@ #include #include +const uint32 kCtrlLength = 20*11; const unsigned char kCtrlBits [] = { - 0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d, - 0x14,0x3f,0x3f,0x3f,0x1d,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a, - 0x1a,0x1a,0x1a,0x17,0x14,0x3f,0x3f,0x3f,0x1d,0x1a,0x13,0x04,0x04,0x13,0x1a,0x1a, - 0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x17,0x14,0x3f,0x3f,0x3f,0x1d,0x1a,0x04,0x1a, - 0x1a,0x04,0x1a,0x04,0x04,0x04,0x1a,0x04,0x1a,0x1a,0x1a,0x17,0x14,0x3f,0x3f,0x3f, - 0x1d,0x1a,0x04,0x1a,0x1a,0x1a,0x1a,0x1a,0x04,0x1a,0x1a,0x04,0x1a,0x1a,0x1a,0x17, - 0x14,0x3f,0x3f,0x3f,0x1d,0x1a,0x04,0x1a,0x1a,0x1a,0x1a,0x1a,0x04,0x1a,0x1a,0x04, - 0x1a,0x1a,0x1a,0x17,0x14,0x3f,0x3f,0x3f,0x1d,0x1a,0x04,0x1a,0x1a,0x04,0x1a,0x1a, - 0x04,0x1a,0x1a,0x04,0x1a,0x1a,0x1a,0x17,0x14,0x3f,0x3f,0x3f,0x1d,0x1a,0x13,0x04, - 0x04,0x13,0x1a,0x1a,0x04,0x1a,0x1a,0x04,0x04,0x04,0x1a,0x17,0x14,0x3f,0x3f,0x3f, - 0x1d,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x17, - 0x14,0x3f,0x3f,0x3f,0x1d,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17, - 0x17,0x17,0x17,0x17,0x14,0x3f,0x3f,0x3f,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14, - 0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x3f,0x3f,0x3f + 0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x13,0x04,0x04,0x13,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x04,0x1a,0x1a,0x04,0x1a,0x04,0x04,0x04,0x1a,0x04,0x1a,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x04,0x1a,0x1a,0x1a,0x1a,0x1a,0x04,0x1a,0x1a,0x04,0x1a,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x04,0x1a,0x1a,0x1a,0x1a,0x1a,0x04,0x1a,0x1a,0x04,0x1a,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x04,0x1a,0x1a,0x04,0x1a,0x1a,0x04,0x1a,0x1a,0x04,0x1a,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x13,0x04,0x04,0x13,0x1a,0x1a,0x04,0x1a,0x1a,0x04,0x04,0x04,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x14,0xff,0xff,0xff, + 0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0xff,0xff,0xff +/* 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff*/ }; +const uint32 kAltLength = 20*11; const unsigned char kAltBits [] = { - 0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d, - 0x14,0x3f,0x3f,0x3f,0x1d,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a, - 0x1a,0x1a,0x1a,0x17,0x14,0x3f,0x3f,0x3f,0x1d,0x1a,0x1a,0x13,0x04,0x04,0x13,0x1a, - 0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x17,0x14,0x3f,0x3f,0x3f,0x1d,0x1a,0x1a,0x04, - 0x1a,0x1a,0x04,0x1a,0x04,0x1a,0x1a,0x04,0x04,0x04,0x1a,0x17,0x14,0x3f,0x3f,0x3f, - 0x1d,0x1a,0x1a,0x04,0x1a,0x1a,0x04,0x1a,0x04,0x1a,0x1a,0x1a,0x04,0x1a,0x1a,0x17, - 0x14,0x3f,0x3f,0x3f,0x1d,0x1a,0x1a,0x04,0x04,0x04,0x04,0x1a,0x04,0x1a,0x1a,0x1a, - 0x04,0x1a,0x1a,0x17,0x14,0x3f,0x3f,0x3f,0x1d,0x1a,0x1a,0x04,0x1a,0x1a,0x04,0x1a, - 0x04,0x1a,0x1a,0x1a,0x04,0x1a,0x1a,0x17,0x14,0x3f,0x3f,0x3f,0x1d,0x1a,0x1a,0x04, - 0x1a,0x1a,0x04,0x1a,0x04,0x04,0x04,0x1a,0x04,0x1a,0x1a,0x17,0x14,0x3f,0x3f,0x3f, - 0x1d,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x17, - 0x14,0x3f,0x3f,0x3f,0x1d,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17, - 0x17,0x17,0x17,0x17,0x14,0x3f,0x3f,0x3f,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14, - 0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x3f,0x3f,0x3f + 0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x1a,0x13,0x04,0x04,0x13,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x1a,0x04,0x1a,0x1a,0x04,0x1a,0x04,0x1a,0x1a,0x04,0x04,0x04,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x1a,0x04,0x1a,0x1a,0x04,0x1a,0x04,0x1a,0x1a,0x1a,0x04,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x1a,0x04,0x04,0x04,0x04,0x1a,0x04,0x1a,0x1a,0x1a,0x04,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x1a,0x04,0x1a,0x1a,0x04,0x1a,0x04,0x1a,0x1a,0x1a,0x04,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x1a,0x04,0x1a,0x1a,0x04,0x1a,0x04,0x04,0x04,0x1a,0x04,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x17,0x14,0xff,0xff,0xff, + 0x1d,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x14,0xff,0xff,0xff, + 0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0xff,0xff,0xff +/* 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff*/ }; + +const uint32 kShiftLength = 24*11; const unsigned char kShiftBits [] = { - 0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d, - 0x1d,0x1d,0x1d,0x1d,0x1d,0x17,0x3f,0x3f,0x1d,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b, - 0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x19,0x17,0x3f,0x3f, - 0x1d,0x1b,0x1b,0x17,0x0d,0x0d,0x17,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b, - 0x1b,0x1b,0x1b,0x1b,0x19,0x17,0x3f,0x3f,0x1d,0x1b,0x1b,0x0d,0x19,0x19,0x0d,0x1b, - 0x0d,0x1b,0x0d,0x1b,0x0d,0x0d,0x0d,0x1b,0x0d,0x0d,0x0d,0x1b,0x19,0x17,0x3f,0x3f, - 0x1d,0x1b,0x1b,0x17,0x0d,0x0d,0x19,0x1b,0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x1b,0x1b, - 0x1b,0x0d,0x1b,0x1b,0x19,0x17,0x3f,0x3f,0x1d,0x1b,0x1b,0x1b,0x1b,0x1b,0x0d,0x1b, - 0x0d,0x0d,0x0d,0x1b,0x0d,0x0d,0x1b,0x1b,0x1b,0x0d,0x1b,0x1b,0x19,0x17,0x3f,0x3f, - 0x1d,0x1b,0x1b,0x0d,0x19,0x19,0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x1b,0x1b, - 0x1b,0x0d,0x1b,0x1b,0x19,0x17,0x3f,0x3f,0x1d,0x1b,0x1b,0x17,0x0d,0x0d,0x17,0x1b, - 0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x1b,0x1b,0x1b,0x0d,0x1b,0x1b,0x19,0x17,0x3f,0x3f, - 0x1d,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b, - 0x1b,0x1b,0x1b,0x1b,0x19,0x17,0x3f,0x3f,0x1d,0x19,0x19,0x19,0x19,0x19,0x19,0x19, - 0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x17,0x3f,0x3f, - 0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17, - 0x17,0x17,0x17,0x17,0x17,0x17,0x3f,0x3f + 0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x17,0xff,0xff, + 0x1d,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x19,0x17,0xff,0xff, + 0x1d,0x1b,0x1b,0x17,0x0d,0x0d,0x17,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x19,0x17,0xff,0xff, + 0x1d,0x1b,0x1b,0x0d,0x19,0x19,0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x0d,0x0d,0x0d,0x1b,0x0d,0x0d,0x0d,0x1b,0x19,0x17,0xff,0xff, + 0x1d,0x1b,0x1b,0x17,0x0d,0x0d,0x19,0x1b,0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x1b,0x1b,0x1b,0x0d,0x1b,0x1b,0x19,0x17,0xff,0xff, + 0x1d,0x1b,0x1b,0x1b,0x1b,0x1b,0x0d,0x1b,0x0d,0x0d,0x0d,0x1b,0x0d,0x0d,0x1b,0x1b,0x1b,0x0d,0x1b,0x1b,0x19,0x17,0xff,0xff, + 0x1d,0x1b,0x1b,0x0d,0x19,0x19,0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x1b,0x1b,0x1b,0x0d,0x1b,0x1b,0x19,0x17,0xff,0xff, + 0x1d,0x1b,0x1b,0x17,0x0d,0x0d,0x17,0x1b,0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x1b,0x1b,0x1b,0x0d,0x1b,0x1b,0x19,0x17,0xff,0xff, + 0x1d,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x19,0x17,0xff,0xff, + 0x1d,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x17,0xff,0xff, + 0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0xff,0xff + /*0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, + 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff*/ }; @@ -708,11 +715,11 @@ BMenuItem::DrawShortcutSymbol() BRect rect(0,0,16,10); BBitmap control(rect, B_COLOR_8_BIT); if ((keys->left_command_key == 0x5d) && (keys->right_command_key == 0x5f)) - control.SetBits(kAltBits, (rect.Width() + 1) * (rect.Height() + 1), 0, B_COLOR_8_BIT); + control.SetBits(kAltBits, kAltLength, 0, B_COLOR_8_BIT); else - control.SetBits(kCtrlBits, (rect.Width() + 1) * (rect.Height() + 1), 0, B_COLOR_8_BIT); - fSuper->DrawBitmap(&control, ContentLocation() + - BPoint(fBounds.Width() - 14.0f - 52.0f, fBounds.Height() - 4.0f - rect.Height())); + control.SetBits(kCtrlBits, kCtrlLength, 0, B_COLOR_8_BIT); + fSuper->DrawBitmap(&control, rect, rect.OffsetByCopy(ContentLocation() + + BPoint(fBounds.Width() - 14.0f - 52.0f, fBounds.Height() - 4.0f - rect.Height()))); free(chars); free(keys); @@ -720,9 +727,9 @@ BMenuItem::DrawShortcutSymbol() if (fModifiers & B_SHIFT_KEY) { BRect rect(0,0,21,10); BBitmap shift(rect, B_COLOR_8_BIT); - shift.SetBits(kShiftBits, (rect.Width() + 1) * (rect.Height() + 1), 0, B_COLOR_8_BIT); - fSuper->DrawBitmap(&shift, ContentLocation() + - BPoint(fBounds.Width() - 14.0f - 74.0f, fBounds.Height() - 4.0f - rect.Height())); + shift.SetBits(kShiftBits, kShiftLength, 0, B_COLOR_8_BIT); + fSuper->DrawBitmap(&shift, rect, rect.OffsetByCopy(ContentLocation() + + BPoint(fBounds.Width() - 14.0f - 74.0f, fBounds.Height() - 4.0f - rect.Height()))); } // TODO: If the shortcut is one of B_DOWN_ARROW, B_UP_ARROW, B_ENTER, etc.