diff --git a/docs/develop/net/obsolete/apps.html b/docs/develop/net/obsolete/apps.html deleted file mode 100644 index 3dda26f99d..0000000000 --- a/docs/develop/net/obsolete/apps.html +++ /dev/null @@ -1,53 +0,0 @@ - - - -
-src/apps/bin/ping
- src/apps/bin/ifconfig
- src/apps/bin/route
- src/apps/bin/traceroute
- src/apps/bin/arp
- Although the stack isn't quite finished, you can already test some basics.
- You'll have to get the code, build it, install it and run it.
- There isn't yet an easier way of getting the network stack, we're far from ready to release
- a binary package.
So, if you accept your mission :
- -First, go to team
- web page.
- Have a look around and see the current status of the stack. Have a glance
- over the jobs, perhaps there's something that interests you?
-
Get the build tools
- suite.
- You'll need CVS, JAM, the fixed LD linker
-
For dark reason, you should have the source code to build.
- So, you must checkout (anonymously) the full OBOS CVS:
-
-
| Project Name: | open-beos |
| Location: | /path/to/where/you/want/to/store/OBOS/cvs/tree/locally |
| Module Name: | current |
Only check "Open Tracker once Completed" option, if you
- want.
- There, click "Go". Patience, it take time (and bandwidth!)
Building the whole Networking Kit stuffs was made easy by Jam rules.
-Simply run these commands from a Terminal:
-
| $ cd /path/to/your/local/openbeos/current - $ ./configure - $ jam NetworkingKit - |
-
It should build all networking kit stuffs. If you encount any compile or - link errors, report it to the network team mailing list.
-There are basically two ways to install the networking kit. The first way is to do it manually, as is described below. The second way - is easier, as you won't have to do anything manually. If you want to use the second way, use the command jam install-networking. - This way you can skip all the manual steps described below. Please note that the Haiku provided utilities like ping, are located - under your local current/tests/kits/net/, where you can execute them as often as you like.
-However, if you are the manual type of person, you can find the networking kit binaries now under your local current/distro/x86.R1/*
- To install:
-
You should free one of your /dev/net/*/0 network card (by disable in BONEyard, - or by disabling in Network for net_server) Then, run the OBOS ifconfig tool from - Terminal to see (and start) the stack detected interface(s) Last, play with - ping, arp, traceroute, etc. Also check out the details on the stack - design.
-For debugging purpose, and eventually stack internals learning purpose, we have develop -an userland stack version, sharing most of the network stack -source code but hosted by a app, net_stack_tester, in contrast with the real one hosted in kernelland, behind the -stack driver. -
- -The following image shows this debug platform overall design:
- -
The libnet.so library was modified to check if the NET_STACK_DRIVER_PATH -environment variable is defined and use his value as driver path to interface with. -To switch to net_stack_tester hosted stack version, just run this -from a Terminal:
- --
| $ export NET_STACK_DRIVER_PATH=/dev/net/server - |
Starting from there, all apps using libnet.so services will use the debug stack version. -
- --
src/kits/network/libnet
-This shared library is the way BeOS R5 provide the sockets POSIX/BSD API to apps. Being -binary compatible with R5 make this library implementation tedious.
- -src/kits/network/libnetapi
-This shared library contains thin C++ classes wrapping the C sockets POSIX/BSD API into -these BNet* classes we're used under BeOS: look at them in your -BeBook
- -The Haiku Network Kit consists of: -
The following image shows the overall network design:
- -
Unfortunatly, R5 and sooner (net_server based) network stack development header file (/develop/headers/be/net/socket.h) definition of
-network structures and constantes are not BSD standard ones.
-BONE, otherwise, try to follow at best these standards definitions which,
-in turn, break binary compatibility with R5 network apps compiled for R5 network stack.
-Hence why you needs to link against libsocket.so, libbind.so and libbnetapi.so BONE apps instead of
-R5 libnet.so and libnetapi.so libraries...
-
So, here we are. By design, we must: -
Network definitions differences: -
-| Item | R5 stack | BONE stack | Haiku stack - - |
|---|---|---|---|
| socket.h header file - | be/net/socket.h - | be/bone/sys/socket.h - | posix/sys/socket.h - - |
| SOCK_DGRAM | 1 | 2 | idem as BONE - |
| SOCK_STREAM | 2 | 1 | idem as BONE - |
| SOCK_RAW | not defined | 3 | idem as BONE - |
| SOCK_MISC | not defined | 255 | idem as BONE - - |
| SOL_SOCKET | 1 | 0xffffffff | idem as BONE - |
| SO_DEBUG | 1 | 0x00000004 | idem as BONE - |
| SO_REUSEADDR | 2 | 0x00000040 | idem as BONE - |
| SO_NONBLOCK | 3 | 0x40000009 | idem as BONE - |
| SO_REUSEPORT | 4 | 0x00000080 | idem as BONE - |
| SO_FIONREAD | 5 | ? | ? - - - |
| sockaddr - | struct sockaddr { - unsigned short sa_family; - char sa_data[10]; -}; - | struct sockaddr { - uint8 sa_len; - uint8 sa_family; - uint8 sa_data[30]; -}; - | idem as BONE - - |
| closesocket() - | defined | not defined | defined, call close() - - - |
| in.h header file - | be/net/netinet/in.h, which in turn include -be/net/socket.h - | be/bone/netinet/in.h - | posix/netinet/in.h - - |
src/add-ons/kernel/network
-[Write a short overview about it!!!]
- -src/add-ons/kernel/network/core
-[Tell all about this module here!!!]
- -src/add-ons/kernel/network/interfaces
-[Tell all about these modules here!!!]
- -src/add-ons/kernel/network/protocols
-[Tell all about these modules here!!!]
- -src/add-ons/kernel/drivers/network/stack
-The stack driver is the interface between libnet and the real stack behind him, -host by the network stack kernel modules.
-His purpose is multiple: -