more DMA 3D related engine command defines (completed).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12639 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -314,7 +314,10 @@ typedef struct {
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#define NV4_SURFACE_FORMAT 0x0300
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#define NV4_SURFACE_FORMAT 0x0300
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//test 3D dma:
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//test 3D dma:
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#define NV4_DX5_TEXTURE_TRIANGLE_COLORKEY 0x0300
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#define NV4_DX5_TEXTURE_TRIANGLE_COLORKEY 0x0300
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#define NV4_DX5_TEXTURE_TRIANGLE_TLVERTEX 0x0400
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#define NV4_DX5_TEXTURE_TRIANGLE_TLVERTEX(i) 0x0400 + (i << 5)
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#define NV4_DX5_TEXTURE_TRIANGLE_TLVDRAWPRIM(i) 0x0600 + (i << 2)
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#define NV3_SURFACE_X_PITCH 0x0308
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#define NV4_CONTEXT_SURFACES_ARGB_ZS_PITCH 0x0308
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//end test.
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//end test.
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#endif
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#endif
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