- More style cleanups.

- Add FindSection() and IsLoaded() calls to ElfFile.
- On init, cache the section start/end for the .text and .plt
  sections in DwarfImageDebugInfo. Use them to make the check
  for classifying addresses significantly cheaper.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39826 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Rene Gollent
2010-12-13 14:05:44 +00:00
parent 8a07a69693
commit d4556a4f56
5 changed files with 59 additions and 36 deletions
+19 -20
View File
@@ -590,32 +590,31 @@ ThreadHandler::_HandleSingleStepStep(CpuState* cpuState)
if (fStepStatement->ContainsAddress(cpuState->InstructionPointer())) {
_SingleStepThread(cpuState->InstructionPointer());
return true;
} else {
StackTrace* stackTrace = fThread->GetStackTrace();
Reference<StackTrace> stackTraceReference(stackTrace);
}
if (stackTrace == NULL && cpuState != NULL) {
if (fDebuggerInterface->GetArchitecture()->CreateStackTrace(
fThread->GetTeam(), this, cpuState, stackTrace) == B_OK) {
stackTraceReference.SetTo(stackTrace, true);
}
StackTrace* stackTrace = fThread->GetStackTrace();
Reference<StackTrace> stackTraceReference(stackTrace);
if (stackTrace == NULL && cpuState != NULL) {
if (fDebuggerInterface->GetArchitecture()->CreateStackTrace(
fThread->GetTeam(), this, cpuState, stackTrace) == B_OK) {
stackTraceReference.SetTo(stackTrace, true);
}
}
if (stackTrace != NULL) {
StackFrame* frame = stackTrace->FrameAt(0);
Image* image = frame->GetImage();
ImageDebugInfo* info = NULL;
if (GetImageDebugInfo(image, info) != B_OK)
return false;
if (stackTrace != NULL) {
StackFrame* frame = stackTrace->FrameAt(0);
Image* image = frame->GetImage();
ImageDebugInfo* info = NULL;
if (GetImageDebugInfo(image, info) != B_OK)
return false;
Reference<ImageDebugInfo>(info, true);
if (info->GetAddressSectionType(
Reference<ImageDebugInfo>(info, true);
if (info->GetAddressSectionType(
cpuState->InstructionPointer())
== ADDRESS_SECTION_TYPE_PLT) {
_SingleStepThread(cpuState->InstructionPointer());
return true;
}
_SingleStepThread(cpuState->InstructionPointer());
return true;
}
}
return false;