Implemented support for BWindow::SetFeel()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12456 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -1368,8 +1368,10 @@ cl->fBoundsLeftTop.PrintToStream();
|
||||
}
|
||||
case AS_SET_FEEL:
|
||||
{
|
||||
// TODO: Implement AS_SET_FEEL
|
||||
STRACE(("ServerWindow %s: Message Set_Feel unimplemented\n",fName));
|
||||
STRACE(("ServerWindow %s: Message AS_SET_FEEL\n",fName));
|
||||
int32 newFeel;
|
||||
link.Read<int32>(&newFeel);
|
||||
myRootLayer->GoChangeWinBorderFeel(fWinBorder, newFeel);
|
||||
break;
|
||||
}
|
||||
case AS_SET_ALIGNMENT:
|
||||
|
||||
Reference in New Issue
Block a user