* Removed unused MakeBlendColor().

* At least 15 bit mode is broken, and should probably be removed.
* Cleanup - do we really need this class?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16247 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2006-02-06 11:47:13 +00:00
parent 0098d20af2
commit d5ffccabb7
2 changed files with 187 additions and 261 deletions
+49 -78
View File
@@ -1,87 +1,58 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, Haiku, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: RGBColor.h
// Author: DarkWyrm <[email protected]>
// Description: Color encapsulation class for the app_server
//
//------------------------------------------------------------------------------
#ifndef RGBCOLOR_H_
#define RGBCOLOR_H_
/*
* Copyright 2001-2006, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* DarkWyrm <[email protected]>
*/
#ifndef RGB_COLOR_H
#define RGB_COLOR_H
#include <GraphicsDefs.h>
/*!
\class RGBColor RGBColor.h
\brief A color class to encapsulate color space ugliness in the app_server
RGBColors can be used to perform tasks much more difficult using rgb_colors. This
class is limited to the app_server because of the access to the system palette for
looking up the 32-bit value to each color index.
*/
class RGBColor
{
public:
RGBColor(uint8 r, uint8 g, uint8 b, uint8 a=255);
RGBColor(int r, int g, int b, int a=255);
RGBColor(const rgb_color &col);
RGBColor(uint16 col);
RGBColor(uint8 col);
RGBColor(const RGBColor &col);
RGBColor();
void PrintToStream() const;
uint8 GetColor8() const;
uint16 GetColor15() const;
uint16 GetColor16() const;
rgb_color GetColor32() const;
void SetColor(uint8 r, uint8 g, uint8 b, uint8 a=255);
void SetColor(int r, int g, int b, int a=255);
void SetColor(uint16 color16);
void SetColor(uint8 color8);
void SetColor(const rgb_color &color);
void SetColor(const RGBColor &col);
RGBColor MakeBlendColor(const RGBColor &color, const float &position);
const RGBColor & operator=(const RGBColor &col);
const RGBColor & operator=(const rgb_color &col);
bool operator==(const rgb_color &col) const;
bool operator==(const RGBColor &col) const;
class RGBColor {
public:
RGBColor(uint8 r, uint8 g, uint8 b, uint8 a=255);
RGBColor(int r, int g, int b, int a=255);
RGBColor(const rgb_color &col);
RGBColor(uint16 col);
RGBColor(uint8 col);
RGBColor(const RGBColor &col);
RGBColor();
bool IsTransparentMagic() const;
uint8 GetColor8() const;
uint16 GetColor15() const;
uint16 GetColor16() const;
rgb_color GetColor32() const;
protected:
rgb_color color32;
void SetColor(uint8 r, uint8 g, uint8 b, uint8 a=255);
void SetColor(int r, int g, int b, int a=255);
void SetColor(uint16 color16);
void SetColor(uint8 color8);
void SetColor(const rgb_color &color);
void SetColor(const RGBColor &col);
// caching
mutable uint16 color16;
mutable uint16 color15;
mutable uint8 color8;
mutable bool update8;
mutable bool update15;
mutable bool update16;
const RGBColor & operator=(const RGBColor &col);
const RGBColor & operator=(const rgb_color &col);
bool operator==(const rgb_color &col) const;
bool operator==(const RGBColor &col) const;
bool IsTransparentMagic() const;
void PrintToStream() const;
protected:
rgb_color fColor32;
// caching
mutable uint16 fColor16;
mutable uint16 fColor15;
mutable uint8 fColor8;
mutable bool fUpdate8;
mutable bool fUpdate15;
mutable bool fUpdate16;
};
#endif
#endif // RGB_COLOR_H