Implemented get_token_list() and get_window_info() client side.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13453 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,6 +1,10 @@
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#ifndef _APPSERVER_PROTOCOL_
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#define _APPSERVER_PROTOCOL_
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#include <SupportDefs.h>
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// Server port names. The input port is the port which is used to receive
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// input messages from the Input Server. The other is the "main" port for
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// the server and is utilized mostly by BApplication objects.
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@@ -9,14 +13,19 @@
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enum {
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// Used for quick replies from the app_server
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SERVER_TRUE='_srt',
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SERVER_FALSE,
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AS_SERVER_BMESSAGE,
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SERVER_TRUE = B_OK,
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SERVER_FALSE = B_ERROR,
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AS_SERVER_BMESSAGE = 1,
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AS_SERVER_AREALINK,
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AS_SERVER_SESSION,
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AS_SERVER_PORTLINK,
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AS_CLIENT_DEAD,
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// Desktop definitions
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AS_GET_WINDOW_LIST,
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AS_GET_WINDOW_INFO,
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// Application definitions
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AS_CREATE_APP,
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AS_DELETE_APP,
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@@ -0,0 +1,53 @@
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/*
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* Copyright 2005, Haiku.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Axel Dörfler, [email protected]
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*/
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#ifndef _WINDOW_INFO_H_
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#define _WINDOW_INFO_H_
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#include <SupportDefs.h>
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struct window_info {
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team_id team;
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int32 server_token;
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int32 thread;
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int32 client_token;
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int32 client_port;
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uint32 workspaces;
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int32 layer; // whatever this is...
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uint32 type; // see below
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uint32 flags;
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int32 window_left;
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int32 window_top;
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int32 window_right;
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int32 window_bottom;
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int32 show_hide_level;
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bool is_mini;
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} _PACKED;
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struct client_window_info : window_info {
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char name[1];
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} _PACKED;
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enum {
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// taken from Deskbar
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kNormalWindow = 0,
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kDesktopWindow = 1024,
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kMenuWindow = 1025,
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kWindowScreen = 1026,
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};
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enum window_action {
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B_MINIMIZE_WINDOW,
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B_BRING_TO_FRONT
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};
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#endif // _WINDOW_INFO_H_
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