* Forgot to update Screen.h with the last commit...
* Introduced and implemented AS_GET_SCREEN_ID_FROM_WINDOW - it only returns B_MAIN_SCREEN_ID, though. * renamed ServerWindow::fHandlerToken to fClientToken. * The BScreen(BWindow *) constructor now really asks the server for the screen ID. * ServerApp::fWindowList is now a BObjectList. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14910 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -85,7 +85,7 @@ private:
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void* BaseAddress();
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uint32 BytesPerRow();
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BPrivateScreen *screen;
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BPrivateScreen *fScreen;
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};
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