* Forgot to update Screen.h with the last commit...
* Introduced and implemented AS_GET_SCREEN_ID_FROM_WINDOW - it only returns B_MAIN_SCREEN_ID, though. * renamed ServerWindow::fHandlerToken to fClientToken. * The BScreen(BWindow *) constructor now really asks the server for the screen ID. * ServerApp::fWindowList is now a BObjectList. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14910 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -143,23 +143,24 @@ enum {
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AS_SCREEN_SET_MODE,
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AS_PROPOSE_MODE,
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AS_GET_MODE_LIST,
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AS_GET_PIXEL_CLOCK_LIMITS,
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AS_GET_TIMING_CONSTRAINTS,
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AS_SCREEN_GET_COLORMAP,
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AS_GET_DESKTOP_COLOR,
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AS_SET_DESKTOP_COLOR,
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AS_GET_SCREEN_ID_FROM_WINDOW,
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AS_READ_BITMAP,
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AS_GET_RETRACE_SEMAPHORE,
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AS_GET_ACCELERANT_INFO,
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AS_SET_DPMS,
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AS_GET_DPMS_STATE,
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AS_GET_DPMS_CAPABILITIES,
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// Global function call defs
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AS_SET_UI_COLORS,
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AS_GET_UI_COLORS,
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