Style fixes to BMenu and related classes.
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@@ -733,7 +733,7 @@ BMenu::AddItem(BMenuItem* item, BRect frame)
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"be called if the menu layout is B_ITEMS_IN_MATRIX");
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}
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if (!item)
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if (item == NULL)
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return false;
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item->fBounds = frame;
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@@ -758,7 +758,7 @@ bool
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BMenu::AddItem(BMenu* submenu)
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{
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BMenuItem* item = new (nothrow) BMenuItem(submenu);
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if (!item)
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if (item == NULL)
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return false;
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if (!AddItem(item, CountItems())) {
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@@ -780,7 +780,7 @@ BMenu::AddItem(BMenu* submenu, int32 index)
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}
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BMenuItem* item = new (nothrow) BMenuItem(submenu);
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if (!item)
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if (item == NULL)
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return false;
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if (!AddItem(item, index)) {
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@@ -802,7 +802,7 @@ BMenu::AddItem(BMenu* submenu, BRect frame)
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}
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BMenuItem* item = new (nothrow) BMenuItem(submenu);
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if (!item)
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if (item == NULL)
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return false;
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if (!AddItem(item, frame)) {
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@@ -2848,7 +2848,8 @@ BMenu::_UpdateWindowViewSize(const bool &move)
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return;
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bool scroll = false;
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const BPoint screenLocation = move ? ScreenLocation() : window->Frame().LeftTop();
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const BPoint screenLocation = move ? ScreenLocation()
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: window->Frame().LeftTop();
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BRect frame = _CalcFrame(screenLocation, &scroll);
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ResizeTo(frame.Width(), frame.Height());
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@@ -3024,4 +3025,3 @@ B_IF_GCC_2(InvalidateLayout__5BMenub,_ZN5BMenu16InvalidateLayoutEb)(
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{
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menu->InvalidateLayout();
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}
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